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RUST ANALYTICS
LIVE89,659PLY11,742SRV
QUOTE 90.227.41.151:29015 Offline checked 5d ago

TeamingHookTest

moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,102
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
6 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Nov7 Nov8 Nov9 Nov10 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average51/100−376−88.1%
2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average46/750−227−83.1%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average199/1000−126−38.8%
4МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average131/100+2+1.6%
5ShockRust | Blue | NoLimitno group limit · 121 on average147/400−47−24.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average371/1000+321+648.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on TeamingHookTest?

No gather rate appears in the name of TeamingHookTest. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is not active.

Which map is played on TeamingHookTest?

TeamingHookTest uses a procedural map, which the game generates.

Player Count

What position does TeamingHookTest hold in the server rankings?

In the top 70% of all ranked servers, TeamingHookTest is #16,102 on player hours over the last seven days.

How full is TeamingHookTest?

Right now, TeamingHookTest is offline; the last sighting was 5 days 20 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How often does TeamingHookTest wipe?

No rhythm can be told for TeamingHookTest yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. 5 days 20 hours ago the current world was created.

Server Info

What is the location of TeamingHookTest?

For TeamingHookTest, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 90.227.41.151:29015.

TeamingHookTest runs which version of Rust?

The build is Rust network protocol 2636 and build 170460 on Linux, running on TeamingHookTest. The protocol has to match for you to join, and Steam applies that update.

How reliable is TeamingHookTest and is it currently online?

Offline at this moment: TeamingHookTest. Last seen 5 days 20 hours ago. 0% is its uptime for the last 5 full days, 0 of 120 hours. The earliest Rust Analytics saw it was 6 November 2026.

Tags & Filters

What is the meaning of the tags on TeamingHookTest?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2636 (Protocol): Your game must run protocol 2636 to connect; cs170460 (Build): Game build: 170460; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which TeamingHookTest publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does TeamingHookTest show up in Rust Analytics lists and filters?

On Rust Analytics, TeamingHookTest matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connection

How can I connect to TeamingHookTest?

The console route: start Rust, press F1, enter client.connect 90.227.41.151:29015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2636,gmrust,cs170460,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2636
Protocol Your game must run protocol 2636 to connect.
cs170460
Build Game build: 170460.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.