test
Key statistics
the figures behind the quote- Players now
- 0/ 75 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,396 top 69%
- Rank · 7d ago
- #8,301 ▼7095 places down
- Last wipe
- 41d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average | 653/675 | ▼−141−17.8% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average | 212/200 | ▼−144−40.4% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average | 591/600 | ▼−1−0.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average | 477/500 | ▼−55−10.4% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 463/480 | ▲+4+0.9% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average | 463/525 | ▼−106−18.6% |
Quick answers
from the figures on this pageServer Rules
How is test configured in terms of rules and settings?
No gather rate is given in the name of test. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
Which map is played on test?
The game generates the procedural map on test.
Population
Where does test sit in the rankings?
For the last seven days, test holds rank #15,396 on player hours, in the top 69% of all ranked servers.
What is the population on test?
Right now, test is offline; the last sighting was 22 days 6 hours ago.
Wipe Cycle
On what cycle does test wipe?
No rhythm can be told for test yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. 41 days 19 hours ago the current world was created.
Server Overview
What is the location of test?
For test, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 91.108.0.49:28015.
test is on which Rust version?
Rust network protocol 2634 and build 167781 on Linux is what test runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is test up, and how consistent is its uptime?
Offline at this moment: test. Last seen 22 days 6 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 20 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on test?
Published by test for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
test appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, test matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
How can I connect to test?
The console route: start Rust, press F1, enter client.connect 91.108.0.49:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp75
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.