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RUST ANALYTICS
LIVE42,268PLY11,389SRV
QUOTE 91.121.56.109:25570 Online checked 10m ago

A Rust Server

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,119
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1
First seen
20 Oct 2026
no hostname published

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 562 on average465/450+454+4033.3%
2Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 411 on average217/200−80−27.0%
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 370 on average412/425+386+1489.7%
4Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 365 on average91/200−48−34.6%
5Rustoria.co - EU East LongEU · groups of 12+ · monthly · 290 on average181/200−54−22.8%
6Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 275 on average81/100−1−0.7%

Quick answers

from the figures on this page

Map and Rules

How is A Rust Server configured in terms of rules and settings?

No gather rate is given in the name of A Rust Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on A Rust Server?

A procedural map of size 3,000 with seed 1 runs on A Rust Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of A Rust Server?

For the last seven days, A Rust Server holds rank #15,119 on player hours, in the top 70% of all ranked servers.

What is the population on A Rust Server?

0 of 50 slots on A Rust Server are filled right now. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does A Rust Server wipe?

No rhythm can be told for A Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 2 days 14 hours old.

Server Info

Where can A Rust Server be found?

For A Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 91.121.56.109:25570.

How is the performance on A Rust Server?

The last 48 hours average 233 server fps, the low being 218. 47,465 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 1,928 MB. A climbing entity count plus low fps is the lag players report.

A Rust Server runs which version of Rust?

The version in use at A Rust Server: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is A Rust Server and is it currently online?

Online at this moment: A Rust Server. 41 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 2 full days, 48 of 48 hours. First sighting by Rust Analytics: 20 October 2026.

Tags & Filters

What is the meaning of the tags on A Rust Server?

These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does A Rust Server show up in Rust Analytics lists and filters?

On Rust Analytics, A Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

How can I connect to A Rust Server?

The console route: start Rust, press F1, enter client.connect 91.121.56.109:25570. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://playsafe.dev.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.