A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,119 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 1
- First seen
- 20 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 562 on average | 465/450 | ▲+454+4033.3% | |
| 2 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 411 on average | 217/200 | ▼−80−27.0% | |
| 3 | Rusty Moose |EU Main|EU · groups of 12+ · weekly · 370 on average | 412/425 | ▲+386+1489.7% | |
| 4 | Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 365 on average | 91/200 | ▼−48−34.6% | |
| 5 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 290 on average | 181/200 | ▼−54−22.8% | |
| 6 | Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 275 on average | 81/100 | ▼−1−0.7% |
Quick answers
from the figures on this pageMap and Rules
How is A Rust Server configured in terms of rules and settings?
No gather rate is given in the name of A Rust Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on A Rust Server?
A procedural map of size 3,000 with seed 1 runs on A Rust Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
What is the rank of A Rust Server?
For the last seven days, A Rust Server holds rank #15,119 on player hours, in the top 70% of all ranked servers.
What is the population on A Rust Server?
0 of 50 slots on A Rust Server are filled right now. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does A Rust Server wipe?
No rhythm can be told for A Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 2 days 14 hours old.
Server Info
Where can A Rust Server be found?
For A Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 91.121.56.109:25570.
How is the performance on A Rust Server?
The last 48 hours average 233 server fps, the low being 218. 47,465 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 1,928 MB. A climbing entity count plus low fps is the lag players report.
A Rust Server runs which version of Rust?
The version in use at A Rust Server: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.
How reliable is A Rust Server and is it currently online?
Online at this moment: A Rust Server. 41 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 2 full days, 48 of 48 hours. First sighting by Rust Analytics: 20 October 2026.
Tags & Filters
What is the meaning of the tags on A Rust Server?
These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does A Rust Server show up in Rust Analytics lists and filters?
On Rust Analytics, A Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
How can I connect to A Rust Server?
The console route: start Rust, press F1, enter client.connect 91.121.56.109:25570. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://playsafe.dev.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.