A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,099 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 565 on average | 970/1000 | ▲+5+0.5% | |
| 2 | Rusty Moose |EU Main|EU · groups of 12+ · weekly · 404 on average | 827/850 | ▼−152−15.6% | |
| 3 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 397 on average | 475/525 | ▼−60−11.2% | |
| 4 | Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 353 on average | 56/200 | ▼−44−43.9% | |
| 5 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 289 on average | 409/450 | ▼−101−19.8% | |
| 6 | Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 265 on average | 248/325 | ▼−51−16.9% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on A Rust Server?
The name of A Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on A Rust Server?
The game generates the procedural map on A Rust Server.
Activity
What is the rank of A Rust Server?
For the last seven days, A Rust Server holds rank #15,099 on player hours, in the top 70% of all ranked servers.
What is the population on A Rust Server?
On A Rust Server, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.
Wipe Schedule
When does A Rust Server schedule its wipes?
The record holds too few of A Rust Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 3 days old.
Server Overview
What is the server location for A Rust Server?
No region is published by A Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 91.121.56.109:25569.
What Rust version is A Rust Server running?
Rust network protocol 2634 and build 167781 on Linux is what A Rust Server runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is A Rust Server and is it currently online?
A Rust Server is up. It is taking players now. 2 full days have passed with 100% uptime, 48 of 48 hours. 20 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on A Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which A Rust Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
A Rust Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, A Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
What steps do I take to join A Rust Server?
Type client.connect 91.121.56.109:25569 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.