Recoil
Key statistics
the figures behind the quote- Players now
- 1/ 2 50% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #12,903 top 58%
- Rank · 7d ago
- #5,390 ▼7513 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average | 299/325 | ▼−22−6.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 46/225 | ▼−133−74.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average | 217/250 | ▲+40+22.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 168/200 | ▼−14−7.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 24/250 | ▼−15−39.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average | 134/175 | ▼−34−20.2% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Recoil?
No gather rate is given in the name of Recoil. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
What is the current map on Recoil?
A procedural map runs on Recoil, created by the game.
Population
What is the rank of Recoil?
In the top 58% of all ranked servers, Recoil is #12,903 on player hours over the last seven days.
How full is Recoil?
At present, Recoil is offline; the last sighting was 5 days 14 hours ago. The seven-day average is 1 players, with a peak of 1.
Wipe Frequency
When does Recoil schedule its wipes?
No rhythm can be told for Recoil yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 12 days 13 hours old.
Server Info
What is the location of Recoil?
There is no region published for Recoil. Rust Analytics reports the location a server claims, not the machine's actual location. 91.196.123.9:28015 is its address.
What Rust version is Recoil running?
The version in use at Recoil: Rust network protocol 2634 and build 166494, on Windows. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Recoil?
No response from Recoil. It was last seen 5 days 14 hours ago. 1% is its uptime for the last 7 full days, 2 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.
Tags and Rankings
How should you interpret the tags on Recoil?
These tags are published by Recoil and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
Recoil appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Recoil matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join Recoil?
Type client.connect 91.196.123.9:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp2
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.