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RUST ANALYTICS
LIVE85,357PLY11,703SRV
QUOTE 91.199.160.50:28295 Offline checked 24d ago

RMG-Local-Demo

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,247
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average509/575+58+12.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average429/500−21−4.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average258/250−20−7.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average432/475+16+4.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average39/250−35−47.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average368/450+37+11.1%

Quick answers

from the figures on this page

Map and Rules

How is RMG-Local-Demo configured in terms of rules and settings?

No gather rate is given in the name of RMG-Local-Demo. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is not active.

Population

What position does RMG-Local-Demo hold in the server rankings?

In the top – of all ranked servers, RMG-Local-Demo is #13,247 on player hours over the last seven days.

How full is RMG-Local-Demo?

Right now, RMG-Local-Demo is offline; the last sighting was 24 days 23 hours ago.

Wipe Schedule

How often does RMG-Local-Demo wipe?

No rhythm can be told for RMG-Local-Demo yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 25 days ago the current world was created.

Server Info

What is the server location for RMG-Local-Demo?

No region is published by RMG-Local-Demo. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 91.199.160.50:28295 is its address.

RMG-Local-Demo runs which version of Rust?

The build is Rust network protocol 2633 and build 164530 on Windows, running on RMG-Local-Demo. Your game needs the same protocol to get in; Steam takes care of the update.

Is RMG-Local-Demo up, and how consistent is its uptime?

RMG-Local-Demo is down. The last time we saw it was 24 days 23 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 19 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on RMG-Local-Demo?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which RMG-Local-Demo publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature RMG-Local-Demo?

On Rust Analytics, RMG-Local-Demo matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join RMG-Local-Demo?

The console route: start Rust, press F1, enter client.connect 91.199.160.50:28295. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build Build 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.