Miami Staging
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #17,089 top 71%
- Rank · 7d ago
- #7,319 ▼9770 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 28 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 1.1 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
| Sat 31 Oct, 03:59 UTC12d ago | 1 | – | – | 1 |
| Thu 29 Oct, 14:07 UTC14d ago | 1 | – | 1.6 days | 0 |
| Wed 28 Oct, 22:46 UTC14d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average | 653/675 | ▼−141−17.8% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average | 212/200 | ▼−144−40.4% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average | 591/600 | ▼−1−0.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average | 477/500 | ▼−55−10.4% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 463/480 | ▲+4+0.9% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average | 463/525 | ▼−106−18.6% |
Quick answers
from the figures on this pageRules & Settings
How is Miami Staging configured in terms of rules and settings?
The name of Miami Staging carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.
Which map is played on Miami Staging?
A procedural map runs on Miami Staging, created by the game.
Activity
Where does Miami Staging sit in the rankings?
In the top 71% of all ranked servers, Miami Staging is #17,089 on player hours over the last seven days.
How full is Miami Staging?
Right now, Miami Staging is offline; the last sighting was 10 days 22 hours ago.
Wipe Schedule
How does Miami Staging handle wipe day?
The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
On what cycle does Miami Staging wipe?
Miami Staging wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. This world has been running for 12 days 10 hours.
Server Info
What is the location of Miami Staging?
For Miami Staging, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 91.201.246.153:28015.
What Rust version is Miami Staging running?
The version in use at Miami Staging: Rust network protocol 2636 and build 169641, on Windows. The protocol has to match for you to join, and Steam applies that update.
Is Miami Staging up, and how consistent is its uptime?
Offline at this moment: Miami Staging. Last seen 10 days 22 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 28 October 2026.
Tags & Filters
What is the meaning of the tags on Miami Staging?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2636 (Protocol): Protocol 2636: matching game versions are required to join; cs169641 (Build): It runs build 169641; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Miami Staging publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Miami Staging?
These Rust Analytics lists include Miami Staging: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join Miami Staging?
Type client.connect 91.201.246.153:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2636,gmrust,cs169641,ts8
Game
gmrust
mp2
ts8
v2636
cs169641
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.