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RUST ANALYTICS
LIVE83,214PLY11,705SRV
QUOTE 91.203.179.143:7798 Offline checked 19d ago

Revres Rust port test

Players · last
0/ 15
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 15
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,354
top 69%
Rank · 7d ago
–
not ranked a week ago
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
23 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average640/650−148−18.8%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average127/250−156−55.1%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average581/600−11−1.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average459/475−70−13.2%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average451/480−9−2.0%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average454/550−124−21.5%

Quick answers

from the figures on this page

Rules & Settings

How is Revres Rust port test configured in terms of rules and settings?

No gather rate is given in the name of Revres Rust port test. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on Revres Rust port test?

A procedural map runs on Revres Rust port test, created by the game.

Player Count

Where does Revres Rust port test sit in the rankings?

In the top 69% of all ranked servers, Revres Rust port test is #15,354 on player hours over the last seven days.

How full is Revres Rust port test?

Right now, Revres Rust port test is offline; the last sighting was 19 days 16 hours ago.

Wipe Cycle

When does Revres Rust port test schedule its wipes?

There are too few wipes on record for Revres Rust port test to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. This world has been running for 19 days 16 hours.

Server Info

What is the server location for Revres Rust port test?

For Revres Rust port test, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 91.203.179.143:7798.

Revres Rust port test runs which version of Rust?

The build is Rust network protocol 2635 and build 168909 on Linux, running on Revres Rust port test. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Revres Rust port test and is it currently online?

Revres Rust port test is down. The last time we saw it was 19 days 16 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 23 October 2026.

Tags and Rankings

How should you interpret the tags on Revres Rust port test?

These tags are published by Revres Rust port test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Slot count: 15; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): Build 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Revres Rust port test show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Revres Rust port test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join Revres Rust port test?

The console route: start Rust, press F1, enter client.connect 91.203.179.143:7798. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp15
Max players Slot count: 15.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol Protocol 2635: matching game versions are required to join.
cs168909
Build Build 168909.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.