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RUST ANALYTICS
LIVE50,243PLY11,519SRV
QUOTE 91.221.252.63:28015 Offline checked 14d ago

ServerMy

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,450
top 60%
Rank · 7d ago
#11,683
2767 places down
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
29 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average447/425+18+4.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average265/250−6−2.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average161/200+11+7.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average189/250−55−22.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250−17−37.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average226/250+22+10.7%

Quick answers

from the figures on this page

Server Rules

How is ServerMy configured in terms of rules and settings?

No gather rate is given in the name of ServerMy. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on ServerMy?

A procedural map runs on ServerMy, created by the game.

Population

Where does ServerMy sit in the rankings?

In the top 60% of all ranked servers, ServerMy is #14,450 on player hours over the last seven days.

What is the population on ServerMy?

At present, ServerMy is offline; the last sighting was 14 days 12 hours ago.

Wipe Cycle

When does ServerMy schedule its wipes?

There are too few wipes on record for ServerMy to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 24 days 18 hours.

Server Info

What is the location of ServerMy?

For ServerMy, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 91.221.252.63:28015.

ServerMy runs which version of Rust?

Rust network protocol 2633 and build 165217 on Windows is what ServerMy runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is ServerMy and is it currently online?

ServerMy is down. The last time we saw it was 14 days 12 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 29 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on ServerMy?

These tags are published by ServerMy and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does ServerMy show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature ServerMy: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join ServerMy?

Type client.connect 91.221.252.63:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.