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RUST ANALYTICS
LIVE71,889PLY11,627SRV
QUOTE 91.229.114.202:28015 Online checked 8m ago

RGK Island

quad moddedoxidesoftcore
Players · last
0/ 1
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#10,148
top 46%
Rank · 7d ago
#16,709
6561 places up
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
5
player hours, last seven days
Map
3500
Procedural Map · seed 1862422565
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

02040608014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 46% of all ranked servers, and #516 of the quad servers (top 63%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.7 days
between real wipes
on rhythm
20%
of its recent wipes
wipe-day peak
0
players, last three wipes
crowd held
33%
else halves by day 1.5

The first 48 hours of its last wipes

Sat 10 OctThu 8 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 23:55 UTC3d ago 1 – running 0
Thu 8 Oct, 18:34 UTC5d ago 0 – 2.2 days 0
Thu 1 Oct, 18:18 UTC FW12d ago 0 – 7 days 0
Sat 26 Sep, 00:20 UTC18d ago 1 halved by day 2 5.7 days 1
Thu 17 Sep, 18:42 UTC26d ago 1 halved by day 1 8.2 days 0
Mon 14 Sep, 23:34 UTC29d ago 1 held half 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1 Asgard 2服 中国|官方|二倍|软核新手服 10.10更EA · quad · biweekly · 2 on average2/233−2−47.8%
2[RU] Seven Rust [Solo] Для НовичковEU · quad · monthly · 1 on average2/200+1+50.0%
3Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 1 on average4/100+0+0.0%
4[EA] Softcore 1quad · monthly · 117 on average179/350−24−11.9%
5[EU] Facepunch Softcore 1EU · quad · monthly · 101 on average80/400−25−23.6%
6Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 58 on average49/150−5−8.8%

Quick answers

from the figures on this page

Rules & Settings

How is RGK Island configured in terms of rules and settings?

The name of RGK Island carries no gather rate. quad caps groups at 4 players. softcore is the mode, Facepunch's easier mode: you keep part of your loot. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.

What is the current map on RGK Island?

RGK Island uses a procedural map of size 3,500 with seed 1862422565, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What is the rank of RGK Island?

For the last seven days, RGK Island holds rank #10,148 on player hours, in the top 46% of all ranked servers. Among servers in quad, it stands at #516.

How full is RGK Island?

On RGK Island, 0 players are in now, out of 1 slots. Average players over seven days: 0; peak: 1.

Wipe Schedule

What happens on wipe day at RGK Island?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. If it did not hold, by day 1.5 the crowd dropped below half.

When does RGK Island schedule its wipes?

RGK Island wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 3 days 13 hours ago the current world was created.

Server Overview

What is the location of RGK Island?

No region from RGK Island, and its region code is us5. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 91.229.114.202:28015 is its address.

What is the performance like on RGK Island?

Server fps over the last 48 hours: 55 on average, 55 at the lowest. 73,857 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 4,383 MB. Low fps and growing entities are the source of felt lag.

RGK Island is on which Rust version?

The version in use at RGK Island: Rust network protocol 2634 and build 167398, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of RGK Island?

The server is live: RGK Island is online. Its own uptime figure dates the last restart to roughly 3 days 12 hours ago. 75% is its uptime for the last 7 full days, 126 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on RGK Island?

These tags are published by RGK Island and read by the game's server browser: gmsoftcore (Game mode): An easier ruleset: softcore; mp1 (Max players): Capacity: 1 slots; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $rus5 (Region code): Region code us5; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does RGK Island show up in Rust Analytics lists and filters?

On Rust Analytics, RGK Island matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.

How to Join

What steps do I take to join RGK Island?

The console route: start Rust, press F1, enter client.connect 91.229.114.202:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$rus5,v2634,gmsoftcore,cs167398,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp1
Max players Capacity: 1 slots.
ts4
Group limit 4 is the maximum team size.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$rus5
Region code Region code us5.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.