Server hosted by Physgun.com
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,955 top 72% · #1544 in NA
- Rank · 7d ago
- #10,446 ▼5509 places down
- Last wipe
- 10d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3600 Custom Map · seed 1337
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 3.3 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 04:15 UTC10d ago | 1 | – | running | 0 |
| Wed 30 Sep, 21:49 UTC13d ago | 1 | halved by day 1 | 3.3 days | 1 |
| Fri 25 Sep, 00:19 UTC19d ago | 2 | – | 5.9 days | 0 |
| Thu 24 Sep, 15:40 UTC19d ago | 2 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 151/200 | ▼−24−13.7% | |
| 2 | Rustoria.co - US MainNA · groups of 16+ · weekly · 222 on average | 26/250 | ▼−11−30.2% | |
| 3 | Rusty Moose |US Main|NA · groups of 12+ · weekly · 219 on average | 23/250 | ▼−6−20.2% | |
| 4 | [US East] Facepunch Premium 1NA · groups of 8+ · monthly · 218 on average | 57/400 | ▼−48−45.6% | |
| 5 | Rustopia.gg - US LargeNA · groups of 16+ · monthly · 209 on average | 79/200 | ▼−23−22.4% | |
| 6 | Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 184 on average | 74/200 | ▼−8−9.5% |
Quick answers
from the figures on this pageRules & Settings
How is Server hosted by Physgun.com configured in terms of rules and settings?
No gather rate appears in the name of Server hosted by Physgun.com. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.
Which map is played on Server hosted by Physgun.com?
The map on Server hosted by Physgun.com is procedural, size 3,600, with seed 1337, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by Custom Map.
Population
What position does Server hosted by Physgun.com hold in the server rankings?
In the top 72% of all ranked servers, Server hosted by Physgun.com is #15,955 on player hours over the last seven days and #1,544 in North America.
How full is Server hosted by Physgun.com?
0 of 100 slots on Server hosted by Physgun.com are filled at the moment. Average players over the last seven days: 0.
Wipe Frequency
What happens on wipe day at Server hosted by Physgun.com?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 1 when it did not hold.
When does Server hosted by Physgun.com schedule its wipes?
No next wipe can be predicted for Server hosted by Physgun.com: it wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 10 days 8 hours ago the current world was created.
Server Info
What is the server location for Server hosted by Physgun.com?
Server hosted by Physgun.com gives North America and the NA tag, with us5 as its region code. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 91.229.114.221:28071.
What is the performance like on Server hosted by Physgun.com?
Average server fps for the last 48 hours is 30; the floor was 30. At its peak it held 87,415 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,886 MB. A climbing entity count plus low fps is the lag players report.
Server hosted by Physgun.com is on which Rust version?
The build is Rust network protocol 2634 and build 166652 on Linux, running on Server hosted by Physgun.com. Joining requires the same protocol on your game, which Steam updates.
Is Server hosted by Physgun.com up, and how consistent is its uptime?
Server hosted by Physgun.com is up. It is taking players now. 10 days 5 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 24 September 2026.
Server Tags
What is the meaning of the tags on Server hosted by Physgun.com?
These tags are published by Server hosted by Physgun.com and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $rus5 (Region code): us5 is the region code; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; NA (North America): The server browser files it under North America. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Server hosted by Physgun.com show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Server hosted by Physgun.com: Rust community servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join Server hosted by Physgun.com?
The console route: start Rust, press F1, enter client.connect 91.229.114.221:28071. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$rus5,v2634,^v,NA,gmrust,cs166652,ts8
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$rus5
Difficulty
^v
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.