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RUST ANALYTICS
LIVE81,281PLY11,717SRV
QUOTE 91.229.114.45:28115 Online NA · us5 checked 8m ago

IcyFUN ZONE!

vanillamoddedoxidepve
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,901
top 71% · #1540 in NA
Rank · 7d ago
#16,709
808 places up
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1500
Procedural Map · seed 1234567
First seen
16 Sep 2026
no hostname published

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 06:53 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 200 on average126/2000−1−0.7%
2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average53/200+5+10.2%
3[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average40/200−12−22.6%
4Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average39/100−6−13.2%
5Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average32/100+1+3.5%
6Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 46 on average23/200+0−0.7%

Quick answers

from the figures on this page

Map and Rules

How is IcyFUN ZONE! configured in terms of rules and settings?

No gather rate is given in the name of IcyFUN ZONE!. The default group size of 8 players applies here. pve is the mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is active.

Which map is played on IcyFUN ZONE!?

IcyFUN ZONE! uses a procedural map of size 1,500 with seed 1234567, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does IcyFUN ZONE! hold in the server rankings?

In the top 71% of all ranked servers, IcyFUN ZONE! is #15,901 on player hours over the last seven days and #1,540 in North America.

How many players does IcyFUN ZONE! have?

On IcyFUN ZONE!, 0 players are in now, out of 100 slots. Average players over the last seven days: 0.

Wipe Schedule

What can you expect on wipe day for IcyFUN ZONE!?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does IcyFUN ZONE! wipe?

The record holds too few of IcyFUN ZONE!'s wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 5 days 8 hours ago the current world was created.

Server Overview

Where can IcyFUN ZONE! be found?

Its region code is us5, and IcyFUN ZONE! lists itself in North America with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 91.229.114.45:28115 is its address.

How is the performance on IcyFUN ZONE!?

Server fps over the last 48 hours: 60 on average, 60 at the lowest. 10,245 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 1,330 MB. Low fps and growing entities are the source of felt lag.

IcyFUN ZONE! runs which version of Rust?

The version in use at IcyFUN ZONE!: Rust network protocol 2634 and build 167231, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is IcyFUN ZONE! up, and how consistent is its uptime?

Online at this moment: IcyFUN ZONE!. The reported uptime puts its last restart at about 5 days 7 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 16 September 2026.

Server Tags

How should you interpret the tags on IcyFUN ZONE!?

Published by IcyFUN ZONE! for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): RakNet, the network layer the game ships with; $rus5 (Region code): The region code reads us5; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The browser places this server in North America. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature IcyFUN ZONE!?

These Rust Analytics lists include IcyFUN ZONE!: Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

How can I connect to IcyFUN ZONE!?

Type client.connect 91.229.114.45:28115 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,^p,^v,NA,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167231
Build Build 167231.
ptrak
Networking RakNet, the network layer the game ships with.
$rus5
Region code The region code reads us5.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.