Project: Plagued
Key statistics
the figures behind the quote- Players now
- 1/ 100 1% full
- Change · 24h
- ▪+0 −14.3% from 1
- 7-day average
- 2 peak 7
- Rank
- #2,428 top 11% · #413 in NA
- Rank · 7d ago
- #2,491 ▲63 places up
- Last wipe
- 4d ago no schedule published
- Next wipe
- 4d 12h Sun 18 Oct, 22:51 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 324 player hours, last seven days
- Map
- 4096 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 6 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 22% in NA. Ranked on player hours over the last seven days.
Wipe schedule
a steady gap- usual gap
- 8.6 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 7 players, last three wipes
- crowd held
- 67% else halves by day 4
Coming wipes
- 4d 12hSun 18 Oct, 22:51 UTC
- 13d 2hTue 27 Oct, 13:28 UTC
- 22d 8hThu 5 Nov, 19:00 UTCFW
- 30d 8hFri 13 Nov, 18:40 UTC
- 38d 22hSun 22 Nov, 09:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 08:15 UTC4d ago | 7 | – | running | 1 |
| Thu 1 Oct, 17:39 UTC FW12d ago | 6 | held half | 8.6 days | 0 |
| Wed 23 Sep, 12:08 UTC20d ago | 7 | halved by day 4 | 8.2 days | 0 |
| Mon 14 Sep, 02:18 UTC30d ago | 6 | held half | 9.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 201 on average | 64/2000 | ▼−26−29.2% | |
| 2 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 25/200 | ▲+2+7.9% | |
| 3 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average | 37/200 | ▲+5+16.2% | |
| 4 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average | 25/100 | ▪+0+0.7% | |
| 5 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average | 17/100 | ▼−1−5.6% | |
| 6 | Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 46 on average | 5/200 | ▼−4−45.0% |
Quick answers
from the figures on this pageRules & Settings
How is Project: Plagued configured in terms of rules and settings?
No gather rate is given in the name of Project: Plagued. The default group size of 8 players applies here. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the current map on Project: Plagued?
A procedural map of size 4,096 with seed 1337 runs on Project: Plagued, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.
Activity
Where does Project: Plagued sit in the rankings?
In the top 11% of all ranked servers, Project: Plagued is #2,428 on player hours over the last seven days and #413 in North America.
How full is Project: Plagued?
On Project: Plagued, 1 players are in now, out of 100 slots. The mean over the last seven days is 2 players, reaching 7 at its highest. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 6 players.
Wipe Cycle
What happens on wipe day at Project: Plagued?
The average peak across its recent wipes is 7 players. 33 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 67% of its recent wipes. Below half by day 4 is where the crowd fell when it did not hold.
On what cycle does Project: Plagued wipe?
Lately Project: Plagued has wiped at intervals of about 8.6 days. The date of its next wipe is Sunday 18 October at 22:51 UTC. 4 days 2 hours ago the current world was created.
Server Details
Where can Project: Plagued be found?
The NA tag places Project: Plagued in North America; its region code reads us5. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 91.229.114.90:28100.
What is the performance like on Project: Plagued?
The last 48 hours average 47 server fps, the low being 34. 104,769 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 3,618 MB. What players feel as lag is low fps together with a rising entity count.
Project: Plagued runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Linux, running on Project: Plagued. Joining requires the same protocol on your game, which Steam updates.
Is Project: Plagued up, and how consistent is its uptime?
The server is live: Project: Plagued is online. The reported uptime puts its last restart at about 3 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
What is the meaning of the tags on Project: Plagued?
Published by Project: Plagued for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $rus5 (Region code): Region code us5; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The browser places this server in North America. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Project: Plagued?
On Rust Analytics, Project: Plagued matches these lists: Modded Rust servers, Best Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What is the process to join Project: Plagued?
Type client.connect 91.229.114.90:28100 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://discord.com/invite/VzHX6sjNRP.
Server tags
what each one meansPublished as mp100,ptrak,$rus5,v2634,NA,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$rus5
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
