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RUST ANALYTICS
LIVE78,700PLY11,673SRV
QUOTE 91.229.114.90:28120 Online NA · us5 checked 8m ago

JRs

vanilla
Players · last
0/ 25
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 25
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#7,280
top 33% · #1138 in NA
Rank · 7d ago
#16,709
9429 places up
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
16
player hours, last seven days
Map
4250
Procedural Map · seed 1962257299
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75116:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 33% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 21:21 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average154/200−48−23.7%
2Rustoria.co - US MainNA · groups of 16+ · weekly · 223 on average26/250−20−43.4%
3Rusty Moose |US Main|NA · groups of 12+ · weekly · 220 on average20/250−16−44.2%
4[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 217 on average110/400−50−31.1%
5Rustopia.gg - US LargeNA · groups of 16+ · monthly · 208 on average124/200−38−23.3%
6Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 183 on average91/200−18−16.8%

Quick answers

from the figures on this page

Rules & Settings

How is JRs configured in terms of rules and settings?

No gather rate appears in the name of JRs. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

What is the current map on JRs?

A procedural map of size 4,250 with seed 1962257299 runs on JRs, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does JRs hold in the server rankings?

In the top 33% of all ranked servers, JRs is #7,280 on player hours over the last seven days and #1,138 in North America.

How many players does JRs have?

On JRs, 0 players are in now, out of 25 slots. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 1 players.

Wipe Schedule

What happens on wipe day at JRs?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does JRs wipe?

There are too few wipes on record for JRs to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 11 days 17 hours ago the current world was created.

Server Overview

Where can JRs be found?

The NA tag places JRs in North America; its region code reads us5. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 91.229.114.90:28120.

How is the performance on JRs?

Average server fps for the last 48 hours is 57; the floor was 2. At its peak it held 101,404 entities: buildings, deployables and the rest of the world. Up to 3,256 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is JRs running?

The version in use at JRs: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is JRs and is it currently online?

JRs is up. It is taking players now. 5 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on JRs?

These tags are published by JRs and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp25 (Max players): Slot count: 25; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $rus5 (Region code): Region code us5; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; NA (North America): North America is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature JRs?

On Rust Analytics, JRs matches these lists: Rust community servers, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join JRs?

The console route: start Rust, press F1, enter client.connect 91.229.114.90:28120. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp25,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp25
Max players Slot count: 25.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$rus5
Region code Region code us5.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.