Skip to the page
RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 91.235.145.236:28015 Offline checked 16d ago

Rust Devblog 299 [No-Steam / Oxide]

moddedoxide
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,724
top 70%
Rank · 7d ago
#15,333
391 places down
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
26 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct29 Oct30 Oct1 Nov2 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average54/100−373−87.4%
2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average49/750−224−82.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average199/1000−126−38.8%
4МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average132/100+3+2.4%
5ShockRust | Blue | NoLimitno group limit · 121 on average145/400−49−25.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average367/1000+317+640.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Rust Devblog 299 [No-Steam / Oxide]?

The name of Rust Devblog 299 [No-Steam / Oxide] carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on Rust Devblog 299 [No-Steam / Oxide]?

The game generates the procedural map on Rust Devblog 299 [No-Steam / Oxide].

Activity

Where does Rust Devblog 299 [No-Steam / Oxide] sit in the rankings?

For the last seven days, Rust Devblog 299 [No-Steam / Oxide] holds rank #15,724 on player hours, in the top 70% of all ranked servers.

What is the population on Rust Devblog 299 [No-Steam / Oxide]?

At present, Rust Devblog 299 [No-Steam / Oxide] is offline; the last sighting was 16 days 16 hours ago.

Wipe Schedule

On what cycle does Rust Devblog 299 [No-Steam / Oxide] wipe?

The record holds too few of Rust Devblog 299 [No-Steam / Oxide]'s wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. This world has been running for 17 days 5 hours.

Server Info

Where can Rust Devblog 299 [No-Steam / Oxide] be found?

No region from Rust Devblog 299 [No-Steam / Oxide], and its region code is eu2. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 91.235.145.236:28015.

What Rust version is Rust Devblog 299 [No-Steam / Oxide] running?

Rust network protocol 2594 and build 128111 on Windows is what Rust Devblog 299 [No-Steam / Oxide] runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Rust Devblog 299 [No-Steam / Oxide] and is it currently online?

Offline at this moment: Rust Devblog 299 [No-Steam / Oxide]. Last seen 16 days 16 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 26 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Rust Devblog 299 [No-Steam / Oxide]?

These tags are published by Rust Devblog 299 [No-Steam / Oxide] and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2594 (Protocol): Protocol 2594: matching game versions are required to join; cs128111 (Build): Game build: 128111; ptrak (Networking): RakNet, the network layer the game ships with; $reu2 (Region code): eu2 is the region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Rust Devblog 299 [No-Steam / Oxide]?

These Rust Analytics lists include Rust Devblog 299 [No-Steam / Oxide]: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

How can I connect to Rust Devblog 299 [No-Steam / Oxide]?

Type client.connect 91.235.145.236:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$reu2,v2594,gmrust,cs128111,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2594
Protocol Protocol 2594: matching game versions are required to join.
cs128111
Build Game build: 128111.
ptrak
Networking RakNet, the network layer the game ships with.
$reu2
Region code eu2 is the region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.