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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 91.243.100.166:28015 Offline checked 10d ago

ServerName

Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,248
top 63%
Rank · 7d ago
#12,583
2665 places down
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
2 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Nov3 Nov5 Nov6 Nov8 Nov9 Nov

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average629/650−159−20.2%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average60/250−223−78.8%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average584/600−8−1.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average460/475−69−13.0%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average444/480−16−3.5%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average463/550−115−20.0%

Quick answers

from the figures on this page

Server Rules

How is ServerName configured in terms of rules and settings?

The name of ServerName carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on ServerName?

A procedural map runs on ServerName, created by the game.

Population

What is the rank of ServerName?

In the top 63% of all ranked servers, ServerName is #15,248 on player hours over the last seven days.

How many players does ServerName have?

Right now, ServerName is offline; the last sighting was 10 days 1 hours ago.

Wipe Cycle

On what cycle does ServerName wipe?

There are too few wipes on record for ServerName to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. 10 days 2 hours ago the current world was created.

Server Overview

What is the server location for ServerName?

There is no region published for ServerName. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 91.243.100.166:28015.

What Rust version is ServerName running?

The build is Rust network protocol 2635 and build 168909 on Windows, running on ServerName. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of ServerName?

Offline at this moment: ServerName. Last seen 10 days 1 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 2 November 2026.

Server Tags

What is the meaning of the tags on ServerName?

Published by ServerName for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does ServerName show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature ServerName: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join ServerName?

The console route: start Rust, press F1, enter client.connect 91.243.100.166:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players It holds 5 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2635
Protocol To join, your game needs protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.