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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 91.244.197.135:28418 Offline checked 6d ago

DOGFIGHT-NETOPT-VALIDATION

moddedoxide
Players · last
0/ 8
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 8
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,102
top 70%
Rank · 7d ago
#16,477
375 places up
Last wipe
6d ago
no schedule published
Next wipe
21d 2h
Thu 3 Dec, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
5 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Nov6 Nov7 Nov9 Nov10 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 3 December, 19:00 UTCin 21d 2h

The force wipe · high confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  1. 21d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 21:22 UTC FW6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average54/100−373−87.4%
2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average49/750−224−82.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average199/1000−126−38.8%
4МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average132/100+3+2.4%
5ShockRust | Blue | NoLimitno group limit · 121 on average145/400−49−25.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average367/1000+317+640.2%

Quick answers

from the figures on this page

Server Rules

How is DOGFIGHT-NETOPT-VALIDATION configured in terms of rules and settings?

No gather rate appears in the name of DOGFIGHT-NETOPT-VALIDATION. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Population

What position does DOGFIGHT-NETOPT-VALIDATION hold in the server rankings?

For the last seven days, DOGFIGHT-NETOPT-VALIDATION holds rank #16,102 on player hours, in the top 70% of all ranked servers.

What is the population on DOGFIGHT-NETOPT-VALIDATION?

At present, DOGFIGHT-NETOPT-VALIDATION is offline; the last sighting was 6 days 17 hours ago. Average players over the last seven days: 0.

Wipe Frequency

What happens on wipe day at DOGFIGHT-NETOPT-VALIDATION?

An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

How often does DOGFIGHT-NETOPT-VALIDATION wipe?

The only wipe at DOGFIGHT-NETOPT-VALIDATION is the monthly force wipe. On Thursday 3 December at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 6 days 18 hours.

Server Info

Where can DOGFIGHT-NETOPT-VALIDATION be found?

No region is published by DOGFIGHT-NETOPT-VALIDATION. Rust Analytics reports the location a server claims, not the machine's actual location. 91.244.197.135:28418 is its address.

DOGFIGHT-NETOPT-VALIDATION is on which Rust version?

The build is Rust network protocol 2636 and build 170220 on Windows, running on DOGFIGHT-NETOPT-VALIDATION. Joining requires the same protocol on your game, which Steam updates.

How reliable is DOGFIGHT-NETOPT-VALIDATION and is it currently online?

Offline at this moment: DOGFIGHT-NETOPT-VALIDATION. Last seen 6 days 17 hours ago. 0% is its uptime for the last 6 full days, 0 of 144 hours. 5 November 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on DOGFIGHT-NETOPT-VALIDATION?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp8 (Max players): Capacity: 8 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2636 (Protocol): Your game must run protocol 2636 to connect; cs170220 (Build): Build 170220; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which DOGFIGHT-NETOPT-VALIDATION publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature DOGFIGHT-NETOPT-VALIDATION?

The following Rust Analytics lists feature DOGFIGHT-NETOPT-VALIDATION: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connection

What steps do I take to join DOGFIGHT-NETOPT-VALIDATION?

Type client.connect 91.244.197.135:28418 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2636,gmrust,cs170220,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp8
Max players Capacity: 8 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2636
Protocol Your game must run protocol 2636 to connect.
cs170220
Build Build 170220.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.