CSL Testpc Ranked Reconnect
Key statistics
the figures behind the quote- Players now
- 0/ 12 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,102 top 70%
- Rank · 7d ago
- #16,323 ▲221 places up
- Last wipe
- 15d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 28 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average | 54/100 | ▼−373−87.4% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average | 49/750 | ▼−224−82.0% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average | 199/1000 | ▼−126−38.8% | |
| 4 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 132/100 | ▲+3+2.4% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 145/400 | ▼−49−25.4% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average | 367/1000 | ▲+317+640.2% |
Quick answers
from the figures on this pageMap and Rules
How is CSL Testpc Ranked Reconnect configured in terms of rules and settings?
No gather rate is given in the name of CSL Testpc Ranked Reconnect. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is disabled.
Population
What position does CSL Testpc Ranked Reconnect hold in the server rankings?
In the top 70% of all ranked servers, CSL Testpc Ranked Reconnect is #16,102 on player hours over the last seven days.
What is the population on CSL Testpc Ranked Reconnect?
Right now, CSL Testpc Ranked Reconnect is offline; the last sighting was 5 days 8 hours ago. Average players over the last seven days: 0.
Wipe Cycle
When does CSL Testpc Ranked Reconnect schedule its wipes?
No rhythm can be told for CSL Testpc Ranked Reconnect yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. 15 days 11 hours ago the current world was created.
Server Info
What is the server location for CSL Testpc Ranked Reconnect?
No region is published by CSL Testpc Ranked Reconnect. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 91.245.44.75:28610.
CSL Testpc Ranked Reconnect runs which version of Rust?
Rust network protocol 2635 and build 168909 on Windows is what CSL Testpc Ranked Reconnect runs. Joining requires the same protocol on your game, which Steam updates.
Is CSL Testpc Ranked Reconnect up, and how consistent is its uptime?
CSL Testpc Ranked Reconnect is down. The last time we saw it was 5 days 8 hours ago. 7 full days have passed with 32% uptime, 54 of 168 hours. 28 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on CSL Testpc Ranked Reconnect?
These tags are published by CSL Testpc Ranked Reconnect and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp12 (Max players): Slot count: 12; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature CSL Testpc Ranked Reconnect?
These Rust Analytics lists include CSL Testpc Ranked Reconnect: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
How can I connect to CSL Testpc Ranked Reconnect?
Type client.connect 91.245.44.75:28610 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp12
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.