CSL-Staging-ATLAT-812
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,102 top 70%
- Rank · 7d ago
- #4,701 ▼11401 places down
- Last wipe
- 11d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – ATLAS MINI-GAMES
- First seen
- 1 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
| Sun 1 Nov, 02:41 UTC11d ago | 2 | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average | 54/100 | ▼−373−87.4% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average | 49/750 | ▼−224−82.0% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average | 199/1000 | ▼−126−38.8% | |
| 4 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 132/100 | ▲+3+2.4% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 145/400 | ▼−49−25.4% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average | 367/1000 | ▲+317+640.2% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on CSL-Staging-ATLAT-812?
No gather rate appears in the name of CSL-Staging-ATLAT-812. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is not active.
Population
Where does CSL-Staging-ATLAT-812 sit in the rankings?
In the top 70% of all ranked servers, CSL-Staging-ATLAT-812 is #16,102 on player hours over the last seven days.
How many players does CSL-Staging-ATLAT-812 have?
At present, CSL-Staging-ATLAT-812 is offline; the last sighting was 5 days 8 hours ago. Average players over the last seven days: 0.
Wipe Frequency
How does CSL-Staging-ATLAT-812 handle wipe day?
An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 4 hours after the wipe, the crowd peaked.
How often does CSL-Staging-ATLAT-812 wipe?
There are too few wipes on record for CSL-Staging-ATLAT-812 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. Its world now is 11 days 9 hours old.
Server Overview
What is the location of CSL-Staging-ATLAT-812?
There is no region published for CSL-Staging-ATLAT-812. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 91.245.44.75:28710.
What Rust version is CSL-Staging-ATLAT-812 running?
The build is Rust network protocol 2636 and build 169905 on Windows, running on CSL-Staging-ATLAT-812. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is CSL-Staging-ATLAT-812 and is it currently online?
Offline at this moment: CSL-Staging-ATLAT-812. Last seen 5 days 8 hours ago. 7 full days have passed with 33% uptime, 55 of 168 hours. The earliest Rust Analytics saw it was 1 November 2026.
Tags & Filters
How should you interpret the tags on CSL-Staging-ATLAT-812?
These tags are published by CSL-Staging-ATLAT-812 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2636 (Protocol): To join, your game needs protocol 2636; cs169905 (Build): Build 169905; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.
CSL-Staging-ATLAT-812 appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include CSL-Staging-ATLAT-812: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join CSL-Staging-ATLAT-812?
Type client.connect 91.245.44.75:28710 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2636,gmrust,cs169905,ts8,^o^z
Game
gmrust
mp10
ts8
v2636
cs169905
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.