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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 91.245.44.75:28710 Offline checked 5d ago

CSL-Staging-ATLAT-812

moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,102
top 70%
Rank · 7d ago
#4,701
11401 places down
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
ATLAS MINI-GAMES
First seen
1 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Nov3 Nov5 Nov7 Nov9 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –
Sun 1 Nov, 02:41 UTC11d ago 2 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average54/100−373−87.4%
2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average49/750−224−82.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average199/1000−126−38.8%
4МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average132/100+3+2.4%
5ShockRust | Blue | NoLimitno group limit · 121 on average145/400−49−25.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average367/1000+317+640.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on CSL-Staging-ATLAT-812?

No gather rate appears in the name of CSL-Staging-ATLAT-812. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is not active.

Population

Where does CSL-Staging-ATLAT-812 sit in the rankings?

In the top 70% of all ranked servers, CSL-Staging-ATLAT-812 is #16,102 on player hours over the last seven days.

How many players does CSL-Staging-ATLAT-812 have?

At present, CSL-Staging-ATLAT-812 is offline; the last sighting was 5 days 8 hours ago. Average players over the last seven days: 0.

Wipe Frequency

How does CSL-Staging-ATLAT-812 handle wipe day?

An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 4 hours after the wipe, the crowd peaked.

How often does CSL-Staging-ATLAT-812 wipe?

There are too few wipes on record for CSL-Staging-ATLAT-812 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. Its world now is 11 days 9 hours old.

Server Overview

What is the location of CSL-Staging-ATLAT-812?

There is no region published for CSL-Staging-ATLAT-812. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 91.245.44.75:28710.

What Rust version is CSL-Staging-ATLAT-812 running?

The build is Rust network protocol 2636 and build 169905 on Windows, running on CSL-Staging-ATLAT-812. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is CSL-Staging-ATLAT-812 and is it currently online?

Offline at this moment: CSL-Staging-ATLAT-812. Last seen 5 days 8 hours ago. 7 full days have passed with 33% uptime, 55 of 168 hours. The earliest Rust Analytics saw it was 1 November 2026.

Tags & Filters

How should you interpret the tags on CSL-Staging-ATLAT-812?

These tags are published by CSL-Staging-ATLAT-812 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2636 (Protocol): To join, your game needs protocol 2636; cs169905 (Build): Build 169905; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

CSL-Staging-ATLAT-812 appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include CSL-Staging-ATLAT-812: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join CSL-Staging-ATLAT-812?

Type client.connect 91.245.44.75:28710 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2636,gmrust,cs169905,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2636
Protocol To join, your game needs protocol 2636.
cs169905
Build Build 169905.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.