CSL-Staging-Vanilla812
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #17,052 top 71%
- Rank · 7d ago
- #15,576 ▼1476 places down
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 1 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average | 629/650 | ▼−159−20.2% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average | 60/250 | ▼−223−78.8% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average | 584/600 | ▼−8−1.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average | 460/475 | ▼−69−13.0% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 444/480 | ▼−16−3.5% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average | 463/550 | ▼−115−20.0% |
Quick answers
from the figures on this pageServer Rules
How is CSL-Staging-Vanilla812 configured in terms of rules and settings?
No gather rate is given in the name of CSL-Staging-Vanilla812. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is not active.
Activity
Where does CSL-Staging-Vanilla812 sit in the rankings?
In the top 71% of all ranked servers, CSL-Staging-Vanilla812 is #17,052 on player hours over the last seven days.
How many players does CSL-Staging-Vanilla812 have?
Right now, CSL-Staging-Vanilla812 is offline; the last sighting was 11 days 11 hours ago.
Wipe Schedule
How often does CSL-Staging-Vanilla812 wipe?
No rhythm can be told for CSL-Staging-Vanilla812 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. This world has been running for 11 days 11 hours.
Server Info
What is the location of CSL-Staging-Vanilla812?
No region is published by CSL-Staging-Vanilla812. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 91.245.44.75:28720 is its address.
CSL-Staging-Vanilla812 runs which version of Rust?
The build is Rust network protocol 2636 and build 169905 on Windows, running on CSL-Staging-Vanilla812. The protocol has to match for you to join, and Steam applies that update.
How reliable is CSL-Staging-Vanilla812 and is it currently online?
CSL-Staging-Vanilla812 is down. The last time we saw it was 11 days 11 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 1 November 2026.
Server Tags
What is the meaning of the tags on CSL-Staging-Vanilla812?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): At the game default, teams hold up to 8; v2636 (Protocol): Your game must run protocol 2636 to connect; cs169905 (Build): It runs build 169905; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which CSL-Staging-Vanilla812 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature CSL-Staging-Vanilla812?
These Rust Analytics lists include CSL-Staging-Vanilla812: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join CSL-Staging-Vanilla812?
Type client.connect 91.245.44.75:28720 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2636,gmrust,cs169905,ts8
Game
gmrust
mp5
ts8
v2636
cs169905
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.