MadMax TestServer
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,641 top 68%
- Rank · 7d ago
- #13,361 ▼1280 places down
- Last wipe
- 28d ago biweekly schedule
- Next wipe
- 13d 17h Thu 26 Nov, 09:52 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average | 463/525 | ▼−106−18.6% | |
| 2 | Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 306 on average | 47/200 | ▼−53−52.9% | |
| 3 | Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 280 on average | 155/200 | ▼−39−19.9% | |
| 4 | Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 253 on average | 170/200 | ▼−71−29.4% | |
| 5 | Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 223 on average | 107/200 | ▼−57−34.7% | |
| 6 | Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 219 on average | 62/200 | ▼−30−32.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on MadMax TestServer?
The name of MadMax TestServer carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on MadMax TestServer?
The game generates the procedural map on MadMax TestServer.
Player Count
Where does MadMax TestServer sit in the rankings?
In the top 68% of all ranked servers, MadMax TestServer is #14,641 on player hours over the last seven days.
What is the population on MadMax TestServer?
At present, MadMax TestServer is offline; the last sighting was 28 days 5 hours ago.
Wipe Cycle
On what cycle does MadMax TestServer wipe?
The estimate for MadMax TestServer's next wipe comes from biweekly: 14 days after its last wipe. On Thursday 26 November at 09:52 UTC the next wipe is due. Its world now is 28 days 6 hours old. The tags show wipes every two weeks.
Server Info
What is the server location for MadMax TestServer?
No region is published by MadMax TestServer. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 91.40.43.110:28015 is its address.
What Rust version is MadMax TestServer running?
The version in use at MadMax TestServer: Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of MadMax TestServer?
MadMax TestServer is down. The last time we saw it was 28 days 5 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 15 October 2026.
Tags & Filters
What is the meaning of the tags on MadMax TestServer?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight, which MadMax TestServer publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature MadMax TestServer?
The following Rust Analytics lists feature MadMax TestServer: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Connection
What is the process to join MadMax TestServer?
Type client.connect 91.40.43.110:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^b,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.