TEST TRASH
Key statistics
the figures behind the quote- Players now
- 0/ 11 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,161 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 6 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average | 629/650 | ▼−159−20.2% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average | 60/250 | ▼−223−78.8% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average | 584/600 | ▼−8−1.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average | 460/475 | ▼−69−13.0% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 444/480 | ▼−16−3.5% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average | 463/550 | ▼−115−20.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on TEST TRASH?
No gather rate is given in the name of TEST TRASH. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
What is the current map on TEST TRASH?
The game generates the procedural map on TEST TRASH.
Activity
Where does TEST TRASH sit in the rankings?
In the top 70% of all ranked servers, TEST TRASH is #16,161 on player hours over the last seven days.
How many players does TEST TRASH have?
At present, TEST TRASH is offline; the last sighting was 5 days 22 hours ago. Average players over the last seven days: 0.
Wipe Frequency
On what cycle does TEST TRASH wipe?
The record holds too few of TEST TRASH's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. Its world now is 6 days 18 hours old.
Server Info
Where can TEST TRASH be found?
No region is published by TEST TRASH. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 91.78.40.97:28015 is its address.
TEST TRASH is on which Rust version?
Rust network protocol 2636 and build 170460 on Windows is what TEST TRASH runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is TEST TRASH and is it currently online?
No response from TEST TRASH. It was last seen 5 days 22 hours ago. The last 5 full days give 0% uptime, 0 hours on out of 120. The earliest Rust Analytics saw it was 6 November 2026.
Tags & Filters
What is the meaning of the tags on TEST TRASH?
Published by TEST TRASH for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp11 (Max players): Capacity: 11 slots; ts8 (Group limit): Team size stays at the game default of 8; v2636 (Protocol): To join, your game needs protocol 2636; cs170460 (Build): Build 170460; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
TEST TRASH appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, TEST TRASH matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connection
What is the process to join TEST TRASH?
The console route: start Rust, press F1, enter client.connect 91.78.40.97:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp11,ptrak,$r?,v2636,gmrust,cs170460,ts8
Game
gmrust
mp11
ts8
v2636
cs170460
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.