Rust Staging | Local Test
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,161 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 7d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average | 629/650 | ▼−159−20.2% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average | 60/250 | ▼−223−78.8% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average | 584/600 | ▼−8−1.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average | 460/475 | ▼−69−13.0% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 444/480 | ▼−16−3.5% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average | 463/550 | ▼−115−20.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Rust Staging | Local Test?
No gather rate appears in the name of Rust Staging | Local Test. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on Rust Staging | Local Test?
A procedural map runs on Rust Staging | Local Test, created by the game.
Activity
What is the rank of Rust Staging | Local Test?
For the last seven days, Rust Staging | Local Test holds rank #16,161 on player hours, in the top 70% of all ranked servers.
What is the population on Rust Staging | Local Test?
At present, Rust Staging | Local Test is offline; the last sighting was 4 days 15 hours ago. Average players over the last seven days: 0.
Wipe Schedule
On what cycle does Rust Staging | Local Test wipe?
No rhythm can be told for Rust Staging | Local Test yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. 7 days 23 hours ago the current world was created.
Server Info
What is the location of Rust Staging | Local Test?
No region is published by Rust Staging | Local Test. Rust Analytics reports the location a server claims, not the machine's actual location. 91.92.250.10:28115 is its address.
What Rust version is Rust Staging | Local Test running?
The build is Rust network protocol 2636 and build 170217 on Windows, running on Rust Staging | Local Test. The protocol has to match for you to join, and Steam applies that update.
Is Rust Staging | Local Test up, and how consistent is its uptime?
No response from Rust Staging | Local Test. It was last seen 4 days 15 hours ago. 4 full days have passed with 0% uptime, 0 of 96 hours. The earliest Rust Analytics saw it was 7 November 2026.
Tags and Rankings
What is the meaning of the tags on Rust Staging | Local Test?
Published by Rust Staging | Local Test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Slot count: 4; ts8 (Group limit): At the game default, teams hold up to 8; v2636 (Protocol): Your game must run protocol 2636 to connect; cs170217 (Build): Build 170217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
Rust Staging | Local Test appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Rust Staging | Local Test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join Rust Staging | Local Test?
Type client.connect 91.92.250.10:28115 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2636,gmrust,cs170217,ts8
Game
gmrust
mp4
ts8
v2636
cs170217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.