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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 91.95.2.50:28015 Offline checked 14d ago

ЕБНУТЫЙ НАХУЙ

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,180
top 70%
Rank · 7d ago
#15,349
831 places down
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
28 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct31 Oct1 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average629/650−159−20.2%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average60/250−223−78.8%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average584/600−8−1.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average460/475−69−13.0%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average444/480−16−3.5%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average463/550−115−20.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on ЕБНУТЫЙ НАХУЙ?

No gather rate is given in the name of ЕБНУТЫЙ НАХУЙ. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on ЕБНУТЫЙ НАХУЙ?

ЕБНУТЫЙ НАХУЙ uses a procedural map, which the game generates.

Activity

Where does ЕБНУТЫЙ НАХУЙ sit in the rankings?

For the last seven days, ЕБНУТЫЙ НАХУЙ holds rank #16,180 on player hours, in the top 70% of all ranked servers.

How many players does ЕБНУТЫЙ НАХУЙ have?

At present, ЕБНУТЫЙ НАХУЙ is offline; the last sighting was 14 days 15 hours ago.

Wipe Schedule

How often does ЕБНУТЫЙ НАХУЙ wipe?

No rhythm can be told for ЕБНУТЫЙ НАХУЙ yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. Its world now is 14 days 16 hours old.

Server Details

What is the location of ЕБНУТЫЙ НАХУЙ?

For ЕБНУТЫЙ НАХУЙ, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 91.95.2.50:28015.

ЕБНУТЫЙ НАХУЙ is on which Rust version?

Rust network protocol 2635 and build 168909 on Windows is what ЕБНУТЫЙ НАХУЙ runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of ЕБНУТЫЙ НАХУЙ?

No response from ЕБНУТЫЙ НАХУЙ. It was last seen 14 days 15 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 28 October 2026.

Tags & Filters

How should you interpret the tags on ЕБНУТЫЙ НАХУЙ?

These tags are published by ЕБНУТЫЙ НАХУЙ and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does ЕБНУТЫЙ НАХУЙ show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature ЕБНУТЫЙ НАХУЙ: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join ЕБНУТЫЙ НАХУЙ?

The console route: start Rust, press F1, enter client.connect 91.95.2.50:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.