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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 91.97.158.105:28015 Offline checked 12h ago

TESTSERVER

oxide
Players · last
0/ 1
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#16,161
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
11 Nov 2026
no hostname published

Players

AveragePeak
0123403:0008:0013:0017:0022:0003:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average629/650−159−20.2%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average60/250−223−78.8%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average584/600−8−1.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average460/475−69−13.0%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average444/480−16−3.5%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average463/550−115−20.0%

Quick answers

from the figures on this page

Map and Rules

How is TESTSERVER configured in terms of rules and settings?

The name of TESTSERVER carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. Oxide plugins are running. VAC is active.

What is the current map on TESTSERVER?

TESTSERVER uses a procedural map, which the game generates.

Player Count

Where does TESTSERVER sit in the rankings?

In the top 70% of all ranked servers, TESTSERVER is #16,161 on player hours over the last seven days.

How full is TESTSERVER?

Right now, TESTSERVER is offline; the last sighting was 12 hours ago. Average players over the last seven days: 0.

Wipe Schedule

When does TESTSERVER schedule its wipes?

No rhythm can be told for TESTSERVER yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. This world has been running for 4 days 18 hours.

Server Overview

Where can TESTSERVER be found?

For TESTSERVER, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 91.97.158.105:28015.

What Rust version is TESTSERVER running?

The build is Rust network protocol 2636 and build 170545 on Linux, running on TESTSERVER. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of TESTSERVER?

Offline at this moment: TESTSERVER. Last seen 12 hours ago. First sighting by Rust Analytics: 11 November 2026.

Tags & Filters

How should you interpret the tags on TESTSERVER?

Published by TESTSERVER for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2636 (Protocol): Your game must run protocol 2636 to connect; cs170545 (Build): Game build: 170545; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod). The top of this page and the tags both show its players now, its queue and when its world was made.

TESTSERVER appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature TESTSERVER: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connection

How can I connect to TESTSERVER?

Type client.connect 91.97.158.105:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2636,gmvanilla,cs170545,ts8,^o

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2636
Protocol Your game must run protocol 2636 to connect.
cs170545
Build Game build: 170545.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.