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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 92.116.184.104:28015 Offline checked 12d ago

Rust

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,835
top 70%
Rank · 7d ago
#15,371
1464 places down
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
30 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Oct31 Oct2 Nov3 Nov5 Nov6 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average629/650−159−20.2%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average60/250−223−78.8%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average584/600−8−1.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average460/475−69−13.0%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average444/480−16−3.5%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average463/550−115−20.0%

Quick answers

from the figures on this page

Server Rules

How is Rust configured in terms of rules and settings?

No gather rate is given in the name of Rust. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Rust?

The game generates the procedural map on Rust.

Player Count

What is the rank of Rust?

In the top 70% of all ranked servers, Rust is #16,835 on player hours over the last seven days.

How many players does Rust have?

At present, Rust is offline; the last sighting was 12 days 20 hours ago.

Wipe Cycle

How often does Rust wipe?

No rhythm can be told for Rust yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. This world has been running for 34 days 5 hours.

Server Overview

Where can Rust be found?

No region is published by Rust. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 92.116.184.104:28015 is its address.

Rust is on which Rust version?

The build is Rust network protocol 2635 and build 168909 on Linux, running on Rust. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Rust?

Rust is down. The last time we saw it was 12 days 20 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 30 October 2026.

Tags & Filters

What is the meaning of the tags on Rust?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Rust publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Rust appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Rust: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join Rust?

Type client.connect 92.116.184.104:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.