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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 92.116.185.14:28015 Offline checked 8d ago

Rust

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,815
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Nov5 Nov6 Nov8 Nov9 Nov10 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average629/650−159−20.2%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average60/250−223−78.8%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average584/600−8−1.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average460/475−69−13.0%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average444/480−16−3.5%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average463/550−115−20.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Rust?

The name of Rust carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Rust?

Rust uses a procedural map, which the game generates.

Population

What position does Rust hold in the server rankings?

In the top 70% of all ranked servers, Rust is #16,815 on player hours over the last seven days.

What is the population on Rust?

Right now, Rust is offline; the last sighting was 8 days 20 hours ago.

Wipe Cycle

When does Rust schedule its wipes?

No rhythm can be told for Rust yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. 34 days 5 hours ago the current world was created.

Server Details

Where can Rust be found?

There is no region published for Rust. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 92.116.185.14:28015 is its address.

Rust is on which Rust version?

Rust network protocol 2635 and build 168909 on Linux is what Rust runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Rust?

Rust is down. The last time we saw it was 8 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 3 November 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Rust?

These tags are published by Rust and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Rust show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Rust: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join Rust?

The console route: start Rust, press F1, enter client.connect 92.116.185.14:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.