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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 92.119.36.121:28015 Offline NA checked 4d ago

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch

moddedoxide
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,161
top 70% · #1530 in NA
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
7 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Nov8 Nov9 Nov10 Nov11 Nov

Top 70% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average12/20−1−10.6%
2The Salt Mines (Official) Solo Only | 2x |NA · groups of 8+ · 2x · biweekly · 2 on average1/100+0
3[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 27 on average8/100−13−61.6%
4KABOOM 1000X BATTLEFIELD | RAID - PVP - BUILD - BOT CLANSNA · groups of 10+ · 1000x · weekly · 3 on average5/200−1−17.8%
5Paradise US 5X | Free Heli & Planes | Builds | Raidable BasesNA · groups of 8+ · 5x · monthly · 1 on average0/44−2−100.0%
6・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average5/100+1+33.3%

Quick answers

from the figures on this page

Rules & Settings

How is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch configured in terms of rules and settings?

No gather rate appears in the name of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch. The default group size of 8 players applies here. It runs combat training, loot is given out for aim and PvP practice. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is disabled.

Activity

What position does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch hold in the server rankings?

On seven-day player hours, US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch sits at #16,161, in the top 70% across ranked servers and #1,530 in North America.

How many players does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch have?

Right now, US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch is offline; the last sighting was 4 days 18 hours ago. Average players over the last seven days: 0.

Wipe Cycle

How often does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch wipe?

The record holds too few of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. 4 days 22 hours ago the current world was created.

Server Info

Where can US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch be found?

In North America, US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch lists itself with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 92.119.36.121:28015.

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch runs which version of Rust?

The build is Rust network protocol 2636 and build 170545 on Windows, running on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch. Joining requires the same protocol on your game, which Steam updates.

Is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch up, and how consistent is its uptime?

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch is down. The last time we saw it was 4 days 18 hours ago. 0% is its uptime for the last 4 full days, 0 of 96 hours. First sighting by Rust Analytics: 7 November 2026.

Server Tags

What is the meaning of the tags on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

Published by US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): At the game default, teams hold up to 8; v2636 (Protocol): To join, your game needs protocol 2636; cs170545 (Build): It runs build 170545; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^d (Combat training): A practice server for aim and PvP, with loot provided; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The server browser files it under North America. Also in the tags and at the top of this page: current players, queue and world creation time.

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch: Modded Rust servers, Rust aim training servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connection

What steps do I take to join US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

The console route: start Rust, press F1, enter client.connect 92.119.36.121:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2636,^d,NA,gmvanilla,cs170545,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players Slot count: 100.
ts8
Group limit At the game default, teams hold up to 8.
v2636
Protocol To join, your game needs protocol 2636.
cs170545
Build It runs build 170545.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Gameplay

^d
Combat training A practice server for aim and PvP, with loot provided.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.