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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 92.119.36.140:28015 Offline NA checked 13d ago

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch

moddedoxide
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,535
top 65% · #1478 in NA
Rank · 7d ago
#12,477
3058 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
30 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Oct31 Oct2 Nov3 Nov5 Nov6 Nov

Top 65% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average10/20−10−48.9%
2The Salt Mines (Official) Solo Only | 2x |NA · groups of 8+ · 2x · biweekly · 2 on average0/100+0
3[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 27 on average11/100−9−44.5%
4KABOOM 1000X BATTLEFIELD | RAID - PVP - BUILD - BOT CLANSNA · groups of 10+ · 1000x · weekly · 3 on average5/200−1−13.0%
5Paradise US 5X | Free Heli & Planes | Builds | Raidable BasesNA · groups of 8+ · 5x · monthly · 1 on average1/44−1−45.5%
6・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average8/100+3+52.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

The name of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs combat training, practice for aim and PvP, with loot provided. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched off.

Population

Where does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch sit in the rankings?

On seven-day player hours, US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch sits at #15,535, in the top 65% across ranked servers and #1,478 in North America.

How many players does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch have?

Right now, US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch is offline; the last sighting was 13 days 3 hours ago.

Wipe Frequency

How often does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch wipe?

No rhythm can be told for US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. Its world now is 13 days 4 hours old.

Server Details

What is the location of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

The NA tag and North America are what US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 92.119.36.140:28015 is its address.

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch runs which version of Rust?

Rust network protocol 2635 and build 168909 on Windows is what US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch and is it currently online?

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch is down. The last time we saw it was 13 days 3 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 30 October 2026.

Tags & Filters

How should you interpret the tags on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

Published by US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^d (Combat training): A practice server for aim and PvP, with loot provided; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The browser places this server in North America. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch show up in Rust Analytics lists and filters?

On Rust Analytics, US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch matches these lists: Modded Rust servers, Rust aim training servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

The console route: start Rust, press F1, enter client.connect 92.119.36.140:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^d,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2635
Protocol Your game must run protocol 2635 to connect.
cs168909
Build Build 168909.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Gameplay

^d
Combat training A practice server for aim and PvP, with loot provided.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.