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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 92.119.36.75:28015 Offline NA checked 8d ago

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch

moddedoxide
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,756
top 70% · #1574 in NA
Rank · 7d ago
#12,215
4541 places down
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Nov5 Nov7 Nov8 Nov10 Nov11 Nov

Top 70% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –
Tue 3 Nov, 19:36 UTC8d ago 1 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average10/20−10−48.9%
2The Salt Mines (Official) Solo Only | 2x |NA · groups of 8+ · 2x · biweekly · 2 on average0/100+0
3[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 27 on average11/100−9−44.5%
4KABOOM 1000X BATTLEFIELD | RAID - PVP - BUILD - BOT CLANSNA · groups of 10+ · 1000x · weekly · 3 on average5/200−1−13.0%
5Paradise US 5X | Free Heli & Planes | Builds | Raidable BasesNA · groups of 8+ · 5x · monthly · 1 on average1/44−1−45.5%
6・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average8/100+3+52.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

The name of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch carries no gather rate. Up to 8 players per group, which is the game's default. It runs combat training, training for aim and PvP, loot included. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch uses a procedural map, which the game generates.

Population

Where does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch sit in the rankings?

In the top 70% of all ranked servers, US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch is #16,756 on player hours over the last seven days and #1,574 in North America.

How full is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

Right now, US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch is offline; the last sighting was 8 days 12 hours ago.

Wipe Cycle

What happens on wipe day at US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch schedule its wipes?

The record holds too few of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. 8 days 14 hours ago the current world was created.

Server Info

Where can US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch be found?

The NA tag and North America are what US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 92.119.36.75:28015.

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch runs which version of Rust?

The build is Rust network protocol 2635 and build 168909 on Windows, running on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch. Your game needs the same protocol to get in; Steam takes care of the update.

Is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch up, and how consistent is its uptime?

Offline at this moment: US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch. Last seen 8 days 12 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 3 November 2026.

Tags and Rankings

How should you interpret the tags on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

These tags are published by US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): Build 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^d (Combat training): Loot is handed over for aim and PvP practice; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. Also in the tags and at the top of this page: current players, queue and world creation time.

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch: Modded Rust servers, Rust aim training servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

The console route: start Rust, press F1, enter client.connect 92.119.36.75:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^d,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2635
Protocol Protocol 2635: matching game versions are required to join.
cs168909
Build Build 168909.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Gameplay

^d
Combat training Loot is handed over for aim and PvP practice.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.