RLX PROJECT RUST
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,193 top 70%
- Rank · 7d ago
- #10,039 ▼5154 places down
- Last wipe
- 27d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map · seed 12345
- First seen
- 16 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 138 on average | 53/100 | ▼−403−88.4% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 137 on average | 51/750 | ▼−243−82.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 133/100 | ▲+6+4.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 124 on average | 210/1000 | ▼−81−27.8% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 165/400 | ▼−40−19.3% | |
| 6 | Московская Классика для НовичковEU · groups of 8+ · weekly · 120 on average | 139/300 | ▲+15+11.8% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on RLX PROJECT RUST?
No gather rate is given in the name of RLX PROJECT RUST. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on RLX PROJECT RUST?
The map on RLX PROJECT RUST is procedural, size 3,500, with seed 12345, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
What is the rank of RLX PROJECT RUST?
For the last seven days, RLX PROJECT RUST holds rank #15,193 on player hours, in the top 70% of all ranked servers.
How full is RLX PROJECT RUST?
At present, RLX PROJECT RUST is offline; the last sighting was 26 days 7 hours ago.
Wipe Cycle
How often does RLX PROJECT RUST wipe?
There are too few wipes on record for RLX PROJECT RUST to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. Its world now is 27 days 9 hours old.
Server Info
Where can RLX PROJECT RUST be found?
For RLX PROJECT RUST, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 92.125.32.64:28015 is its address.
What Rust version is RLX PROJECT RUST running?
Rust network protocol 2634 and build 167781 on Windows is what RLX PROJECT RUST runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is RLX PROJECT RUST up, and how consistent is its uptime?
RLX PROJECT RUST is down. The last time we saw it was 26 days 7 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 16 October 2026.
Server Tags
How should you interpret the tags on RLX PROJECT RUST?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework, which RLX PROJECT RUST publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature RLX PROJECT RUST?
These Rust Analytics lists include RLX PROJECT RUST: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connection
How can I connect to RLX PROJECT RUST?
Type client.connect 92.125.32.64:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.