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RUST ANALYTICS
LIVE73,906PLY11,709SRV
QUOTE 92.208.174.67:28015 Offline checked 17d ago

My Local Server

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,347
top 61%
Rank · 7d ago
#9,663
4684 places down
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
25 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.8 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 15:32 UTC17d ago 1 – running 1
Fri 25 Sep, 21:09 UTC17d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average385/450+35+10.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average390/475+107+37.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average292/300−98−25.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average364/425+90+32.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average72/250−3−3.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average297/425+24+8.6%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on My Local Server?

The name of My Local Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on My Local Server?

My Local Server uses a procedural map, which the game generates.

Population

Where does My Local Server sit in the rankings?

For the last seven days, My Local Server holds rank #14,347 on player hours, in the top 61% of all ranked servers.

How full is My Local Server?

Right now, My Local Server is offline; the last sighting was 17 days 3 hours ago.

Wipe Schedule

What happens on wipe day at My Local Server?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does My Local Server schedule its wipes?

No rhythm can be told for My Local Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 17 days 4 hours ago the current world was created.

Server Info

What is the server location for My Local Server?

For My Local Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 92.208.174.67:28015.

What Rust version is My Local Server running?

The version in use at My Local Server: Rust network protocol 2633 and build 165217, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is My Local Server up, and how consistent is its uptime?

No response from My Local Server. It was last seen 17 days 3 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 25 September 2026.

Tags & Filters

What is the meaning of the tags on My Local Server?

These tags are published by My Local Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature My Local Server?

On Rust Analytics, My Local Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join My Local Server?

The console route: start Rust, press F1, enter client.connect 92.208.174.67:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.