Skip to the page
RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 92.208.237.134:28015 Offline checked 5d ago

test lauk

moddedoxide
Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,102
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
7 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Nov8 Nov9 Nov10 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 7 Nov, 14:21 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average54/100−373−87.4%
2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average49/750−224−82.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average199/1000−126−38.8%
4МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average132/100+3+2.4%
5ShockRust | Blue | NoLimitno group limit · 121 on average145/400−49−25.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average367/1000+317+640.2%

Quick answers

from the figures on this page

Server Rules

How is test lauk configured in terms of rules and settings?

No gather rate appears in the name of test lauk. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on test lauk?

A procedural map runs on test lauk, created by the game.

Population

What position does test lauk hold in the server rankings?

For the last seven days, test lauk holds rank #16,102 on player hours, in the top 70% of all ranked servers.

How many players does test lauk have?

At present, test lauk is offline; the last sighting was 5 days ago. Average players over the last seven days: 0.

Wipe Schedule

How does test lauk handle wipe day?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does test lauk wipe?

There are too few wipes on record for test lauk to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. Its world now is 5 days 1 hours old.

Server Details

What is the location of test lauk?

For test lauk, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 92.208.237.134:28015.

test lauk is on which Rust version?

The build is Rust network protocol 2636 and build 170545 on Windows, running on test lauk. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of test lauk?

test lauk is down. The last time we saw it was 5 days ago. 4 full days have passed with 0% uptime, 0 of 96 hours. The earliest Rust Analytics saw it was 7 November 2026.

Tags and Rankings

How should you interpret the tags on test lauk?

Published by test lauk for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2636 (Protocol): Protocol 2636: matching game versions are required to join; cs170545 (Build): It runs build 170545; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does test lauk show up in Rust Analytics lists and filters?

These Rust Analytics lists include test lauk: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What steps do I take to join test lauk?

Type client.connect 92.208.237.134:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2636,gmrust,cs170545,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Capacity: 5 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2636
Protocol Protocol 2636: matching game versions are required to join.
cs170545
Build It runs build 170545.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.