test server
Key statistics
the figures behind the quote- Players now
- 0/ 3 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,318 top 69%
- Rank · 7d ago
- #8,477 ▼6841 places down
- Last wipe
- 40d ago monthly schedule
- Next wipe
- 21d 2h Thu 3 Dec, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 20 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average | 57/200 | ▲+8+17.3% | |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average | 44/200 | ▼−11−19.8% | |
| 3 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 65 on average | 94/200 | ▼−24−20.2% | |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 65 on average | 36/300 | ▼−22−37.8% | |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 52 on average | 31/100 | ▼−10−24.2% | |
| 6 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 50 on average | 32/100 | ▼−8−20.8% |
Quick answers
from the figures on this pageServer Rules
How is test server configured in terms of rules and settings?
The name of test server carries no gather rate. Up to 8 players per group, which is the game's default. pve is the mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Player Count
What position does test server hold in the server rankings?
For the last seven days, test server holds rank #15,318 on player hours, in the top 69% of all ranked servers.
How full is test server?
At present, test server is offline; the last sighting was 21 days 3 hours ago.
Wipe Cycle
How often does test server wipe?
The estimate for test server's next wipe comes from the force wipe. On Thursday 3 December at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 40 days 18 hours. Its tags list a wipe each month.
Server Info
Where can test server be found?
For test server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 92.211.1.184:28015 is its address.
test server runs which version of Rust?
Rust network protocol 2634 and build 167781 on Windows is what test server runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is test server and is it currently online?
Offline at this moment: test server. Last seen 21 days 3 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 20 October 2026.
Tags & Filters
What is the meaning of the tags on test server?
Published by test server for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp3 (Max players): Slot count: 3; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature test server?
On Rust Analytics, test server matches these lists: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connection
How can I connect to test server?
Type client.connect 92.211.1.184:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp3,ptrak,$r?,v2634,^p,^m,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp3
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.