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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 92.222.101.69:28015 Online checked 5m ago

My Untitled Rust Server

Players · last
0/ 500
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#16,161
top 70%
Rank · 7d ago
#13,089
3072 places down
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 1337
First seen
26 Oct 2026
no hostname published

Players

0123413:1013:3513:5514:2014:4015:05

Every five minutes, from the Steam server list.

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct29 Oct1 Nov5 Nov8 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average629/650−159−20.2%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average60/250−223−78.8%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average584/600−8−1.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average460/475−69−13.0%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average444/480−16−3.5%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average463/550−115−20.0%

Quick answers

from the figures on this page

Map and Rules

How is My Untitled Rust Server configured in terms of rules and settings?

No gather rate appears in the name of My Untitled Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on My Untitled Rust Server?

A procedural map of size 4,500 with seed 1337 runs on My Untitled Rust Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does My Untitled Rust Server sit in the rankings?

In the top 70% of all ranked servers, My Untitled Rust Server is #16,161 on player hours over the last seven days.

How full is My Untitled Rust Server?

On My Untitled Rust Server, 0 players are in now, out of 500 slots. Average players over the last seven days: 0.

Wipe Frequency

How often does My Untitled Rust Server wipe?

There are too few wipes on record for My Untitled Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. This world has been running for 17 days.

Server Overview

Where can My Untitled Rust Server be found?

No region is published by My Untitled Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 92.222.101.69:28015.

What is the performance like on My Untitled Rust Server?

The last 48 hours average 149 server fps, the low being 108. At its peak it held 121,114 entities: buildings, deployables and the rest of the world. Up to 4,734 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

My Untitled Rust Server runs which version of Rust?

The build is Rust network protocol 2635 and build 168909 on Linux, running on My Untitled Rust Server. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of My Untitled Rust Server?

The server is live: My Untitled Rust Server is online. Its own uptime figure dates the last restart to roughly 6 days 14 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 26 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on My Untitled Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which My Untitled Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does My Untitled Rust Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include My Untitled Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join My Untitled Rust Server?

The console route: start Rust, press F1, enter client.connect 92.222.101.69:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2635
Protocol Your game must run protocol 2635 to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.