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RUST ANALYTICS
LIVE71,012PLY11,611SRV
QUOTE 92.238.133.242:28015 Offline checked 2h ago

Name of Server as Shown on the Client Server List

Players · last
1/ 10
+024h
10% full
Day range 1 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#12,528
top 56%
Rank · 7d ago
#10,614
1914 places down
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
17 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75110:0011:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep4 Oct8 Oct12 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7.2 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctSat 3 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 21:38 UTC10d ago 1 – running 1
Sat 3 Oct, 10:59 UTC11d ago 1 – 0.4 days 1
Sat 19 Sep, 13:02 UTC25d ago 1 held half 13.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average563/575+3+0.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average359/375−31−8.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average149/200+16+12.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average330/325−66−16.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average44/250−17−28.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average312/375+34+12.2%

Quick answers

from the figures on this page

Map and Rules

How is Name of Server as Shown on the Client Server List configured in terms of rules and settings?

No gather rate is given in the name of Name of Server as Shown on the Client Server List. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on Name of Server as Shown on the Client Server List?

A procedural map runs on Name of Server as Shown on the Client Server List, created by the game.

Activity

Where does Name of Server as Shown on the Client Server List sit in the rankings?

In the top 56% of all ranked servers, Name of Server as Shown on the Client Server List is #12,528 on player hours over the last seven days.

How full is Name of Server as Shown on the Client Server List?

Right now, Name of Server as Shown on the Client Server List is offline; the last sighting was 2 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 1 players.

Wipe Schedule

What can you expect on wipe day for Name of Server as Shown on the Client Server List?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

On what cycle does Name of Server as Shown on the Client Server List wipe?

There is no next wipe to predict for Name of Server as Shown on the Client Server List, which wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 10 days 16 hours.

Server Info

What is the location of Name of Server as Shown on the Client Server List?

There is no region published for Name of Server as Shown on the Client Server List. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 92.238.133.242:28015.

Name of Server as Shown on the Client Server List runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Windows, running on Name of Server as Shown on the Client Server List. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Name of Server as Shown on the Client Server List and is it currently online?

Offline at this moment: Name of Server as Shown on the Client Server List. Last seen 2 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 17 September 2026.

Tags & Filters

How should you interpret the tags on Name of Server as Shown on the Client Server List?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which Name of Server as Shown on the Client Server List publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Name of Server as Shown on the Client Server List appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Name of Server as Shown on the Client Server List: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to Name of Server as Shown on the Client Server List?

The console route: start Rust, press F1, enter client.connect 92.238.133.242:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.