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RUST ANALYTICS
LIVE76,067PLY11,529SRV
QUOTE 92.32.96.153:28015 Online checked 12m ago

Plutten UME Linux | No decay | No Killing | No greifing

moddedcarbonpve
Players · last
0/ 20
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,249
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
5000
Procedural Map · seed 1825155243
First seen
17 Oct 2026
no hostname published

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 237 on average131/2000−37−22.1%
2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 226 on average253/2000−40−13.8%
3Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 80 on average54/250−16−23.1%
4【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 64 on average62/200+49+366.2%
5Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 64 on average50/200−8−13.2%
6TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 62 on average99/100−18−15.3%

Quick answers

from the figures on this page

Server Rules

How is Plutten UME Linux | No decay | No Killing | No greifing configured in terms of rules and settings?

No gather rate is given in the name of Plutten UME Linux | No decay | No Killing | No greifing. Up to 8 players per group, which is the game's default. pve is the mode, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on Plutten UME Linux | No decay | No Killing | No greifing?

A procedural map of size 5,000 with seed 1825155243 runs on Plutten UME Linux | No decay | No Killing | No greifing, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does Plutten UME Linux | No decay | No Killing | No greifing hold in the server rankings?

In the top 70% of all ranked servers, Plutten UME Linux | No decay | No Killing | No greifing is #15,249 on player hours over the last seven days.

How many players does Plutten UME Linux | No decay | No Killing | No greifing have?

0 of 20 slots on Plutten UME Linux | No decay | No Killing | No greifing are filled right now. Average players over the last seven days: 0.

Wipe Frequency

How often does Plutten UME Linux | No decay | No Killing | No greifing wipe?

The record holds too few of Plutten UME Linux | No decay | No Killing | No greifing's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 10 days 18 hours old.

Server Details

Where can Plutten UME Linux | No decay | No Killing | No greifing be found?

There is no region published for Plutten UME Linux | No decay | No Killing | No greifing. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 92.32.96.153:28015.

How is the performance on Plutten UME Linux | No decay | No Killing | No greifing?

Average server fps for the last 48 hours is 64; the floor was 52. The entity count reached 144,057, covering buildings, deployables and all else in the world. The memory ceiling reached 5,116 MB. Low fps and growing entities are the source of felt lag.

Plutten UME Linux | No decay | No Killing | No greifing is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Plutten UME Linux | No decay | No Killing | No greifing. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Plutten UME Linux | No decay | No Killing | No greifing?

The server is live: Plutten UME Linux | No decay | No Killing | No greifing is online. The reported uptime puts its last restart at about 6 days 19 hours ago. The last 3 full days give 100% uptime, 72 hours on out of 72. First sighting by Rust Analytics: 17 October 2026.

Server Tags

How should you interpret the tags on Plutten UME Linux | No decay | No Killing | No greifing?

These tags are published by Plutten UME Linux | No decay | No Killing | No greifing and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): Slot count: 20; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Plutten UME Linux | No decay | No Killing | No greifing?

The following Rust Analytics lists feature Plutten UME Linux | No decay | No Killing | No greifing: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Plutten UME Linux | No decay | No Killing | No greifing?

The console route: start Rust, press F1, enter client.connect 92.32.96.153:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players Slot count: 20.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.