Testing Shit
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,102 top 70%
- Rank · 7d ago
- #16,477 ▲375 places up
- Last wipe
- 7d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Salvaged Life Maps
- First seen
- 5 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average | 54/100 | ▼−373−87.4% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average | 49/750 | ▼−224−82.0% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average | 199/1000 | ▼−126−38.8% | |
| 4 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 132/100 | ▲+3+2.4% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 145/400 | ▼−49−25.4% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average | 367/1000 | ▲+317+640.2% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Testing Shit?
No gather rate is given in the name of Testing Shit. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Activity
What position does Testing Shit hold in the server rankings?
For the last seven days, Testing Shit holds rank #16,102 on player hours, in the top 70% of all ranked servers.
How many players does Testing Shit have?
At present, Testing Shit is offline; the last sighting was 6 days 23 hours ago. Average players over the last seven days: 0.
Wipe Cycle
When does Testing Shit schedule its wipes?
There are too few wipes on record for Testing Shit to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. 7 days 7 hours ago the current world was created.
Server Overview
Where can Testing Shit be found?
For Testing Shit, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 92.40.183.20:28015.
Testing Shit is on which Rust version?
The version in use at Testing Shit: Rust network protocol 2636 and build 170315, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Testing Shit?
Offline at this moment: Testing Shit. Last seen 6 days 23 hours ago. The last 6 full days give 0% uptime, 0 hours on out of 144. First sighting by Rust Analytics: 5 November 2026.
Server Tags
What is the meaning of the tags on Testing Shit?
Published by Testing Shit for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Slot count: 0; ts8 (Group limit): At the game default, teams hold up to 8; v2636 (Protocol): To join, your game needs protocol 2636; cs170315 (Build): Build 170315; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Testing Shit?
These Rust Analytics lists include Testing Shit: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
How can I connect to Testing Shit?
Type client.connect 92.40.183.20:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2636,gmrust,cs170315,ts8,^o^z
Game
gmrust
mp0
ts8
v2636
cs170315
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.