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RUST ANALYTICS
LIVE75,538PLY11,708SRV
QUOTE 92.40.189.58:28015 Offline checked 6d ago

My Local Server 2X

2x moddedoxide
Players · last
1/ 1
n/a24h
100% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#9,751
top 44%
Rank · 7d ago
#9,923
172 places up
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
6
player hours, last seven days
Map
–
Procedural Map
First seen
7 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 614 on average435/500+130+42.8%
2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 394 on average282/325+22+8.5%
3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 297 on average382/500+191+99.8%
4MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average27/1000+2+6.6%
5Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 251 on average871/1050+862+9577.8%
6Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 243 on average202/300+67+49.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on My Local Server 2X?

My Local Server 2X carries its gather rate in its name: 2x. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

Which map is played on My Local Server 2X?

My Local Server 2X uses a procedural map, which the game generates.

Activity

Where does My Local Server 2X sit in the rankings?

For the last seven days, My Local Server 2X holds rank #9,751 on player hours, in the top 44% of all ranked servers.

How full is My Local Server 2X?

At present, My Local Server 2X is offline; the last sighting was 6 days 18 hours ago. Average players over seven days: 1; peak: 1.

Wipe Cycle

How often does My Local Server 2X wipe?

No rhythm can be told for My Local Server 2X yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 7 days 20 hours old.

Server Info

Where can My Local Server 2X be found?

No region is published by My Local Server 2X. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 92.40.189.58:28015.

My Local Server 2X runs which version of Rust?

Rust network protocol 2634 and build 166652 on Windows is what My Local Server 2X runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is My Local Server 2X and is it currently online?

No response from My Local Server 2X. It was last seen 6 days 18 hours ago. 6 full days have passed with 1% uptime, 2 of 144 hours. First sighting by Rust Analytics: 7 October 2026.

Server Tags

How should you interpret the tags on My Local Server 2X?

Published by My Local Server 2X for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

My Local Server 2X appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include My Local Server 2X: 2x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Connection

What is the process to join My Local Server 2X?

The console route: start Rust, press F1, enter client.connect 92.40.189.58:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Slot count: 1.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.