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RUST ANALYTICS
LIVE59,955PLY11,578SRV
QUOTE 92.47.109.243:28015 Offline checked 12d ago

My Server Name

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,109
top 60%
Rank · 7d ago
#12,567
1542 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average492/525−44−8.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average314/350−46−12.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average151/200−24−13.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average273/275−73−21.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250−18−33.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average264/325−5−1.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on My Server Name?

No gather rate appears in the name of My Server Name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

What is the current map on My Server Name?

My Server Name uses a procedural map, which the game generates.

Population

Where does My Server Name sit in the rankings?

For the last seven days, My Server Name holds rank #14,109 on player hours, in the top 60% of all ranked servers.

How many players does My Server Name have?

Right now, My Server Name is offline; the last sighting was 12 days 20 hours ago.

Wipe Cycle

How often does My Server Name wipe?

There are too few wipes on record for My Server Name to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 12 days 22 hours ago the current world was created.

Server Info

Where can My Server Name be found?

No region is published by My Server Name. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 92.47.109.243:28015 is its address.

What Rust version is My Server Name running?

Rust network protocol 2633 and build 165217 on Windows is what My Server Name runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is My Server Name and is it currently online?

No response from My Server Name. It was last seen 12 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 1 October 2026.

Tags and Rankings

How should you interpret the tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

My Server Name appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, My Server Name matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join My Server Name?

Type client.connect 92.47.109.243:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity: 500 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.