Local Server
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #7,340 top 33%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 15 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 387 on average | 512/550 | ▼−44−7.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 322 on average | 302/325 | ▼−126−29.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average | 132/200 | ▼−44−24.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 307 on average | 330/350 | ▼−30−8.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 287 on average | 1045/1075 | ▲+998+2135.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 263 on average | 250/325 | ▼−81−24.6% |
Quick answers
from the figures on this pageRules & Settings
How is Local Server configured in terms of rules and settings?
The name of Local Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
What is the current map on Local Server?
A procedural map runs on Local Server, created by the game.
Population
What is the rank of Local Server?
For the last seven days, Local Server holds rank #7,340 on player hours, in the top 33% of all ranked servers.
What is the population on Local Server?
On Local Server, 1 players are in now, out of 10 slots. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 1 players.
Wipe Frequency
When does Local Server schedule its wipes?
The record holds too few of Local Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 8 days 22 hours ago the current world was created.
Server Details
What is the location of Local Server?
There is no region published for Local Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 92.50.200.82:28015.
Local Server runs which version of Rust?
The build is Rust network protocol 2634 and build 167584 on Windows, running on Local Server. Joining requires the same protocol on your game, which Steam updates.
Is Local Server up, and how consistent is its uptime?
The server is live: Local Server is online. 67% is its uptime for the last 2 full days, 32 of 48 hours. The earliest Rust Analytics saw it was 12 October 2026.
Server Tags
How should you interpret the tags on Local Server?
These tags are published by Local Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
Local Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Local Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to Local Server?
Type client.connect 92.50.200.82:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.