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RUST ANALYTICS
LIVE86,031PLY11,658SRV
QUOTE 92.50.200.82:28015 Online checked 14m ago

Local Server

Players · last
1/ 10
+124h
10% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
+1
no reading a day ago
7-day average
0
peak 1
Rank
#7,340
top 33%
Rank · 7d ago
–
not ranked a week ago
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
15
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75100:0005:0009:0014:0018:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct15 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 387 on average512/550−44−7.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 322 on average302/325−126−29.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average132/200−44−24.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 307 on average330/350−30−8.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 287 on average1045/1075+998+2135.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 263 on average250/325−81−24.6%

Quick answers

from the figures on this page

Rules & Settings

How is Local Server configured in terms of rules and settings?

The name of Local Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.

What is the current map on Local Server?

A procedural map runs on Local Server, created by the game.

Population

What is the rank of Local Server?

For the last seven days, Local Server holds rank #7,340 on player hours, in the top 33% of all ranked servers.

What is the population on Local Server?

On Local Server, 1 players are in now, out of 10 slots. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 1 players.

Wipe Frequency

When does Local Server schedule its wipes?

The record holds too few of Local Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 8 days 22 hours ago the current world was created.

Server Details

What is the location of Local Server?

There is no region published for Local Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 92.50.200.82:28015.

Local Server runs which version of Rust?

The build is Rust network protocol 2634 and build 167584 on Windows, running on Local Server. Joining requires the same protocol on your game, which Steam updates.

Is Local Server up, and how consistent is its uptime?

The server is live: Local Server is online. 67% is its uptime for the last 2 full days, 32 of 48 hours. The earliest Rust Analytics saw it was 12 October 2026.

Server Tags

How should you interpret the tags on Local Server?

These tags are published by Local Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Local Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Local Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to Local Server?

Type client.connect 92.50.200.82:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build It runs build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.