sss
Key statistics
the figures behind the quote- Players now
- 2/ 5 40% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 1 peak 2
- Rank
- #10,206 top 46%
- Rank · 7d ago
- #9,575 ▼631 places down
- Last wipe
- 10d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 5 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 5.3 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 67% else halves by day 6
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:07 UTC10d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:46 UTC FW12d ago | 1 | held half | 2.1 days | 1 |
| Sat 26 Sep, 11:42 UTC17d ago | 2 | held half | 5.3 days | 1 |
| Tue 15 Sep, 21:43 UTC28d ago | 1 | halved by day 6 | 10.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 274/325 | ▲+34+14.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 257/325 | ▲+72+38.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average | 308/350 | ▼−94−23.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 238/300 | ▲+76+46.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 48/250 | ▼−1−1.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 216/350 | ▲+53+32.9% |
Quick answers
from the figures on this pageServer Rules
How is sss configured in terms of rules and settings?
No gather rate appears in the name of sss. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched off.
What is the current map on sss?
sss uses a procedural map, which the game generates.
Player Count
Where does sss sit in the rankings?
In the top 46% of all ranked servers, sss is #10,206 on player hours over the last seven days.
How many players does sss have?
Right now, sss is offline; the last sighting was 5 hours ago. The mean over the last seven days is 1 players, reaching 2 at its highest. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 1 players.
Wipe Schedule
How does sss handle wipe day?
The average peak across its recent wipes is 2 players. On the latest wipe, 21 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 67% of the time. Below half by day 6 is where the crowd fell when it did not hold.
On what cycle does sss wipe?
sss wipes at times that do not follow a pattern, so no next wipe can be predicted. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 10 days 2 hours old.
Server Overview
Where can sss be found?
For sss, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 92.55.42.233:28015 is its address.
sss is on which Rust version?
The version in use at sss: Rust network protocol 2634 and build 167781, on Windows. The protocol has to match for you to join, and Steam applies that update.
How reliable is sss and is it currently online?
No response from sss. It was last seen 5 hours ago. The last 7 full days give 2% uptime, 3 hours on out of 168. The earliest Rust Analytics saw it was 15 September 2026.
Tags & Filters
How should you interpret the tags on sss?
Published by sss for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature sss?
On Rust Analytics, sss matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
How can I connect to sss?
Type client.connect 92.55.42.233:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.