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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 93.152.212.131:28015 Offline checked 11d ago

Zombie Apocalypse x10 | 217 Devblog

10x modded
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#17,097
top 71%
Rank · 7d ago
#15,576
1521 places down
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
10x
read from the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1337228
First seen
31 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 31 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Nov2 Nov4 Nov5 Nov7 Nov8 Nov

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 275 on average362/400−55−13.2%
2TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 162 on average68/200−46−40.3%
3Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 135 on average91/100−39−29.9%
4KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 115 on average121/400−33−21.4%
5HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 81 on average75/150−39−34.1%
6HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 59 on average30/150−2−6.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Zombie Apocalypse x10 | 217 Devblog?

Zombie Apocalypse x10 | 217 Devblog carries its gather rate in its name: 10x. The server does not state any group limit. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on Zombie Apocalypse x10 | 217 Devblog?

The map on Zombie Apocalypse x10 | 217 Devblog is procedural, size 3,000, with seed 1337228, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What is the rank of Zombie Apocalypse x10 | 217 Devblog?

In the top 71% of all ranked servers, Zombie Apocalypse x10 | 217 Devblog is #17,097 on player hours over the last seven days.

What is the population on Zombie Apocalypse x10 | 217 Devblog?

At present, Zombie Apocalypse x10 | 217 Devblog is offline; the last sighting was 11 days 3 hours ago.

Wipe Schedule

When does Zombie Apocalypse x10 | 217 Devblog schedule its wipes?

No rhythm can be told for Zombie Apocalypse x10 | 217 Devblog yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. This world has been running for 11 days 16 hours.

Server Info

What is the server location for Zombie Apocalypse x10 | 217 Devblog?

No region is published by Zombie Apocalypse x10 | 217 Devblog. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 93.152.212.131:28015 is its address.

What Rust version is Zombie Apocalypse x10 | 217 Devblog running?

The version in use at Zombie Apocalypse x10 | 217 Devblog: Rust network protocol 2183, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Zombie Apocalypse x10 | 217 Devblog and is it currently online?

Zombie Apocalypse x10 | 217 Devblog is down. The last time we saw it was 11 days 3 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 31 October 2026.

Tags & Filters

What is the meaning of the tags on Zombie Apocalypse x10 | 217 Devblog?

These tags are published by Zombie Apocalypse x10 | 217 Devblog and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; v2183 (Protocol): Your game must run protocol 2183 to connect; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): Modded listing: the game is changed by plugins or settings; h7c69d92f (Custom tag): A non-standard tag, added by the owner or through a plugin; stok (Custom tag): A non-standard tag, added by the owner or through a plugin. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Zombie Apocalypse x10 | 217 Devblog show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Zombie Apocalypse x10 | 217 Devblog: 10x Rust servers, Modded Rust servers and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Last wipe: In the last 2 weeks; Gather rate: 10x.

Connection

What is the process to join Zombie Apocalypse x10 | 217 Devblog?

Type client.connect 93.152.212.131:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,v2183,h7c69d92f,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
v2183
Protocol Your game must run protocol 2183 to connect.

Mods and access

oxide
Oxide The plugin framework here is Oxide (uMod).
modded
Modded Modded listing: the game is changed by plugins or settings.

Other

h7c69d92f
Custom tag A non-standard tag, added by the owner or through a plugin.
stok
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.