Oxide Studio · Development
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,409 top 69%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 26d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average | 54/100 | ▼−373−87.4% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average | 49/750 | ▼−224−82.0% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average | 199/1000 | ▼−126−38.8% | |
| 4 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 132/100 | ▲+3+2.4% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 145/400 | ▼−49−25.4% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average | 367/1000 | ▲+317+640.2% |
Quick answers
from the figures on this pageServer Rules
How is Oxide Studio · Development configured in terms of rules and settings?
No gather rate appears in the name of Oxide Studio · Development. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.
What is the current map on Oxide Studio · Development?
A procedural map runs on Oxide Studio · Development, created by the game.
Activity
What is the rank of Oxide Studio · Development?
In the top 69% of all ranked servers, Oxide Studio · Development is #15,409 on player hours over the last seven days.
How many players does Oxide Studio · Development have?
At present, Oxide Studio · Development is offline; the last sighting was 22 days 15 hours ago.
Wipe Frequency
On what cycle does Oxide Studio · Development wipe?
There are too few wipes on record for Oxide Studio · Development to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. This world has been running for 26 days 5 hours.
Server Info
Where can Oxide Studio · Development be found?
No region is published by Oxide Studio · Development. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 93.152.220.240:28015.
What Rust version is Oxide Studio · Development running?
The build is Rust network protocol 2634 and build 167781 on Windows, running on Oxide Studio · Development. Joining requires the same protocol on your game, which Steam updates.
Is Oxide Studio · Development up, and how consistent is its uptime?
No response from Oxide Studio · Development. It was last seen 22 days 15 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 20 October 2026.
Tags and Rankings
How should you interpret the tags on Oxide Studio · Development?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which Oxide Studio · Development publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Oxide Studio · Development appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Oxide Studio · Development: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
What is the process to join Oxide Studio · Development?
The console route: start Rust, press F1, enter client.connect 93.152.220.240:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.