Tiny Rust Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,743 top 62%
- Rank · 7d ago
- #11,832 ▼2911 places down
- Last wipe
- 36d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 30 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average | 653/675 | ▼−141−17.8% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average | 212/200 | ▼−144−40.4% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average | 591/600 | ▼−1−0.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average | 477/500 | ▼−55−10.4% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 463/480 | ▲+4+0.9% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average | 463/525 | ▼−106−18.6% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Tiny Rust Test Server?
No gather rate appears in the name of Tiny Rust Test Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.
What is the current map on Tiny Rust Test Server?
Tiny Rust Test Server uses a procedural map, which the game generates.
Activity
Where does Tiny Rust Test Server sit in the rankings?
In the top 62% of all ranked servers, Tiny Rust Test Server is #14,743 on player hours over the last seven days.
What is the population on Tiny Rust Test Server?
At present, Tiny Rust Test Server is offline; the last sighting was 12 days 20 hours ago.
Wipe Schedule
On what cycle does Tiny Rust Test Server wipe?
The record holds too few of Tiny Rust Test Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. 36 days 2 hours ago the current world was created.
Server Overview
What is the location of Tiny Rust Test Server?
For Tiny Rust Test Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 93.159.3.65:28015.
Tiny Rust Test Server is on which Rust version?
The version in use at Tiny Rust Test Server: Rust network protocol 2635 and build 168909, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Tiny Rust Test Server?
Offline at this moment: Tiny Rust Test Server. Last seen 12 days 20 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 30 October 2026.
Server Tags
How should you interpret the tags on Tiny Rust Test Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): It holds 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Tiny Rust Test Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Tiny Rust Test Server show up in Rust Analytics lists and filters?
On Rust Analytics, Tiny Rust Test Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to Tiny Rust Test Server?
The console route: start Rust, press F1, enter client.connect 93.159.3.65:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.