Skip to the page
RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 93.191.113.22:28015 Offline checked 1d ago

HS

Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,102
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
10 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average648/675−146−18.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average213/200−143−40.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average580/600−12−2.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average483/500−49−9.3%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average464/480+5+1.1%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average460/525−109−19.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on HS?

No gather rate is given in the name of HS. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on HS?

The game generates the procedural map on HS.

Population

Where does HS sit in the rankings?

In the top 70% of all ranked servers, HS is #16,102 on player hours over the last seven days.

How full is HS?

At present, HS is offline; the last sighting was 40 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How often does HS wipe?

No rhythm can be told for HS yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. 46 hours ago the current world was created.

Server Details

What is the location of HS?

No region is published by HS. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 93.191.113.22:28015.

HS runs which version of Rust?

The build is Rust network protocol 2636 and build 170545 on Windows, running on HS. Your game needs the same protocol to get in; Steam takes care of the update.

Is HS up, and how consistent is its uptime?

No response from HS. It was last seen 40 hours ago. For the last 1 full day, 0 of 24 hours were live. That is 0% uptime. 10 November 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on HS?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team: the default setting, unchanged; v2636 (Protocol): To join, your game needs protocol 2636; cs170545 (Build): It runs build 170545; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which HS publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does HS show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature HS: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

What steps do I take to join HS?

The console route: start Rust, press F1, enter client.connect 93.191.113.22:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2636,gmrust,cs170545,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Slot count: 5.
ts8
Group limit 8 per team: the default setting, unchanged.
v2636
Protocol To join, your game needs protocol 2636.
cs170545
Build It runs build 170545.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.