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RUST ANALYTICS
LIVE59,955PLY11,578SRV
QUOTE 93.206.136.130:28015 Offline EU checked 29d ago

[EU] Tranquility:PvE | IN DEVELOPMENT

moddedcarbonpve
Players · last
1/ 50
n/a24h
2% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,521
#2365 in EU
Rank · 7d ago
–
not ranked a week ago
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
QAIsland
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 205 on average170/2000−35−16.9%
21[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 76 on average73/200−2−2.9%
3TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 53 on average27/100−23−45.9%
4[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average40/150−17−29.6%
5YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 33 on average29/100−4−11.2%
6[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 31 on average28/200−4−11.1%

Quick answers

from the figures on this page

Server Rules

How is [EU] Tranquility:PvE | IN DEVELOPMENT configured in terms of rules and settings?

The name of [EU] Tranquility:PvE | IN DEVELOPMENT carries no gather rate. Up to 8 players per group, which is the game's default. It runs pve, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. VAC is active.

Population

Where does [EU] Tranquility:PvE | IN DEVELOPMENT sit in the rankings?

On seven-day player hours, [EU] Tranquility:PvE | IN DEVELOPMENT sits at #13,521, in the top – across ranked servers and #2,365 in Europe.

How full is [EU] Tranquility:PvE | IN DEVELOPMENT?

At present, [EU] Tranquility:PvE | IN DEVELOPMENT is offline; the last sighting was 29 days 19 hours ago.

Wipe Frequency

When does [EU] Tranquility:PvE | IN DEVELOPMENT schedule its wipes?

There are too few wipes on record for [EU] Tranquility:PvE | IN DEVELOPMENT to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 33 days 14 hours.

Server Overview

What is the server location for [EU] Tranquility:PvE | IN DEVELOPMENT?

In Europe, [EU] Tranquility:PvE | IN DEVELOPMENT lists itself with the EU tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 93.206.136.130:28015 is its address.

[EU] Tranquility:PvE | IN DEVELOPMENT is on which Rust version?

The build is Rust network protocol 2633 and build 163207 on Windows, running on [EU] Tranquility:PvE | IN DEVELOPMENT. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of [EU] Tranquility:PvE | IN DEVELOPMENT?

Offline at this moment: [EU] Tranquility:PvE | IN DEVELOPMENT. Last seen 29 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 14 September 2026.

Tags and Rankings

What is the meaning of the tags on [EU] Tranquility:PvE | IN DEVELOPMENT?

Published by [EU] Tranquility:PvE | IN DEVELOPMENT for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^p (PvE): The world is the danger here, not other players; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; modded (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. Also in the tags and at the top of this page: current players, queue and world creation time.

[EU] Tranquility:PvE | IN DEVELOPMENT appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature [EU] Tranquility:PvE | IN DEVELOPMENT: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Joining the Server

What steps do I take to join [EU] Tranquility:PvE | IN DEVELOPMENT?

Type client.connect 93.206.136.130:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,EU,^z,^y,^p,gmrust,cs163207,ts8,modded

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163207
Build Game build: 163207.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.
modded
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.