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RUST ANALYTICS
LIVE38,150PLY11,459SRV
QUOTE 93.206.141.105:28015 Offline EU checked 27d ago

[EU] Tranquility:PvE | IN DEVELOPMENT

moddedcarbonpve
Players · last
1/ 50
n/a24h
2% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,106
#2420 in EU
Rank · 7d ago
–
not ranked a week ago
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
16 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average105/2000−39−27.3%
21[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average48/200−9−16.3%
3TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 54 on average21/100−9−29.4%
4[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 52 on average17/150−14−45.2%
5YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 33 on average9/100−14−60.0%
6[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 31 on average25/200+2+7.5%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [EU] Tranquility:PvE | IN DEVELOPMENT?

No gather rate is given in the name of [EU] Tranquility:PvE | IN DEVELOPMENT. The default group size of 8 players applies here. It runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is active.

What is the current map on [EU] Tranquility:PvE | IN DEVELOPMENT?

The game generates the procedural map on [EU] Tranquility:PvE | IN DEVELOPMENT.

Player Count

Where does [EU] Tranquility:PvE | IN DEVELOPMENT sit in the rankings?

In the top – of all ranked servers, [EU] Tranquility:PvE | IN DEVELOPMENT is #14,106 on player hours over the last seven days and #2,420 in Europe.

How many players does [EU] Tranquility:PvE | IN DEVELOPMENT have?

At present, [EU] Tranquility:PvE | IN DEVELOPMENT is offline; the last sighting was 27 days 21 hours ago.

Wipe Frequency

On what cycle does [EU] Tranquility:PvE | IN DEVELOPMENT wipe?

No rhythm can be told for [EU] Tranquility:PvE | IN DEVELOPMENT yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 29 days 11 hours.

Server Info

What is the location of [EU] Tranquility:PvE | IN DEVELOPMENT?

With the EU tag, [EU] Tranquility:PvE | IN DEVELOPMENT lists itself in Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 93.206.141.105:28015.

What Rust version is [EU] Tranquility:PvE | IN DEVELOPMENT running?

The build is Rust network protocol 2633 and build 163207 on Windows, running on [EU] Tranquility:PvE | IN DEVELOPMENT. The protocol has to match for you to join, and Steam applies that update.

How reliable is [EU] Tranquility:PvE | IN DEVELOPMENT and is it currently online?

Offline at this moment: [EU] Tranquility:PvE | IN DEVELOPMENT. Last seen 27 days 21 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 16 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on [EU] Tranquility:PvE | IN DEVELOPMENT?

These tags are published by [EU] Tranquility:PvE | IN DEVELOPMENT and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world is the threat; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework; EU (Europe): Europe is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.

[EU] Tranquility:PvE | IN DEVELOPMENT appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature [EU] Tranquility:PvE | IN DEVELOPMENT: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Connection

What is the process to join [EU] Tranquility:PvE | IN DEVELOPMENT?

Type client.connect 93.206.141.105:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,EU,^z,^y,^p,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163207
Build Game build: 163207.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.