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RUST ANALYTICS
LIVE70,440PLY11,622SRV
QUOTE 93.90.212.5:28015 Offline checked 2h ago

Server

Players · last
1/ 500
+124h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
+1
no reading a day ago
7-day average
0
peak 1
Rank
#12,098
top 55%
Rank · 7d ago
–
not ranked a week ago
Last wipe
19h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75117:0006:0009:0010:00Wiped Wed 14 Oct, 17:48 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 388 on average520/525−52−9.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 324 on average285/325−139−32.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average143/200+16+12.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 308 on average337/375+8+2.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 292 on average127/250+80+172.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 264 on average258/300−49−16.1%

Quick answers

from the figures on this page

Rules & Settings

How is Server configured in terms of rules and settings?

The name of Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Server?

A procedural map runs on Server, created by the game.

Player Count

Where does Server sit in the rankings?

For the last seven days, Server holds rank #12,098 on player hours, in the top 55% of all ranked servers.

How full is Server?

Right now, Server is offline; the last sighting was 2 hours ago. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 09:00 UTC, averaging 1 players.

Wipe Schedule

How often does Server wipe?

The record holds too few of Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 19 hours.

Server Info

What is the location of Server?

There is no region published for Server. Rust Analytics reports the location a server claims, not the machine's actual location. 93.90.212.5:28015 is its address.

Server runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Windows, running on Server. The protocol has to match for you to join, and Steam applies that update.

How reliable is Server and is it currently online?

No response from Server. It was last seen 2 hours ago. The earliest Rust Analytics saw it was 14 October 2026.

Tags & Filters

How should you interpret the tags on Server?

These tags are published by Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

What is the process to join Server?

Type client.connect 93.90.212.5:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Slot count: 500.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.