Server
Key statistics
the figures behind the quote- Players now
- 1/ 500 0% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #12,098 top 55%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 19h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 388 on average | 520/525 | ▼−52−9.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 324 on average | 285/325 | ▼−139−32.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average | 143/200 | ▲+16+12.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 308 on average | 337/375 | ▲+8+2.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 292 on average | 127/250 | ▲+80+172.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 264 on average | 258/300 | ▼−49−16.1% |
Quick answers
from the figures on this pageRules & Settings
How is Server configured in terms of rules and settings?
The name of Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Server?
A procedural map runs on Server, created by the game.
Player Count
Where does Server sit in the rankings?
For the last seven days, Server holds rank #12,098 on player hours, in the top 55% of all ranked servers.
How full is Server?
Right now, Server is offline; the last sighting was 2 hours ago. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 09:00 UTC, averaging 1 players.
Wipe Schedule
How often does Server wipe?
The record holds too few of Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 19 hours.
Server Info
What is the location of Server?
There is no region published for Server. Rust Analytics reports the location a server claims, not the machine's actual location. 93.90.212.5:28015 is its address.
Server runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Windows, running on Server. The protocol has to match for you to join, and Steam applies that update.
How reliable is Server and is it currently online?
No response from Server. It was last seen 2 hours ago. The earliest Rust Analytics saw it was 14 October 2026.
Tags & Filters
How should you interpret the tags on Server?
These tags are published by Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Joining the Server
What is the process to join Server?
Type client.connect 93.90.212.5:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp500
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.