IonutShiro Test Server
Key statistics
the figures behind the quote- Players now
- 1/ ? slots not published
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #7,083 top 32% · #1943 in EU
- Rank · 7d ago
- #8,730 ▲1647 places up
- Last wipe
- 6d ago monthly schedule
- Next wipe
- 22d 10h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 18 player hours, last seven days
- Map
- 2500 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 2.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 4
Coming wipes
- 22d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 20:04 UTC6d ago | 1 | – | running | 0 |
| Thu 1 Oct, 23:00 UTC FW12d ago | 1 | halved by day 4 | 5.9 days | 1 |
| Sat 26 Sep, 17:51 UTC17d ago | 1 | – | 5.2 days | 1 |
| Sat 26 Sep, 08:36 UTC18d ago | 1 | – | 0.4 days | 1 |
| Fri 25 Sep, 17:52 UTC18d ago | 1 | – | 0.6 days | 0 |
| Wed 23 Sep, 19:27 UTC20d ago | 1 | – | 1.9 days | 1 |
| Sat 19 Sep, 11:14 UTC24d ago | 1 | held half | 4.3 days | 0 |
| Fri 18 Sep, 09:36 UTC25d ago | 1 | – | 1.1 days | 1 |
| Tue 15 Sep, 13:50 UTC28d ago | 1 | – | 2.8 days | 1 |
| Mon 14 Sep, 10:43 UTC29d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 23/1000 | ▼−22−49.0% | |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 6/1000 | ▼−14−69.6% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 17/700 | ▼−50−74.5% | |
| 4 | 666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average | 12/650 | ▼−8−40.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 61 on average | 3/1000 | ▼−2−43.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 55 on average | 138/700 | ▲+134+3663.6% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on IonutShiro Test Server?
No gather rate appears in the name of IonutShiro Test Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Which map is played on IonutShiro Test Server?
The map on IonutShiro Test Server is procedural, size 2,500, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.
Activity
What position does IonutShiro Test Server hold in the server rankings?
On seven-day player hours, IonutShiro Test Server sits at #7,083, in the top 32% across ranked servers and #1,943 in Europe.
What is the population on IonutShiro Test Server?
IonutShiro Test Server shows 1 players at this moment. The mean over the last seven days is 0 players, reaching 1 at its highest. At 12:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Schedule
What happens on wipe day at IonutShiro Test Server?
The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 4 when it did not hold.
On what cycle does IonutShiro Test Server wipe?
The only wipe at IonutShiro Test Server is the monthly force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 6 days 12 hours ago the current world was created. Its tags list a wipe each month.
Server Details
What is the server location for IonutShiro Test Server?
The EU tag and Europe are what IonutShiro Test Server lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 94.130.133.96:28025.
How is the performance on IonutShiro Test Server?
The last 48 hours average 225 server fps, the low being 138. At its peak it held 23,697 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,002 MB. A climbing entity count plus low fps is the lag players report.
IonutShiro Test Server is on which Rust version?
The build is Rust network protocol 2634 and build 167058 on Linux, running on IonutShiro Test Server. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of IonutShiro Test Server?
The server is live: IonutShiro Test Server is online. 6 days ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 95% uptime, 160 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on IonutShiro Test Server?
Published by IonutShiro Test Server for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): It runs build 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature IonutShiro Test Server?
These Rust Analytics lists include IonutShiro Test Server: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How to Join
What is the process to join IonutShiro Test Server?
The console route: start Rust, press F1, enter client.connect 94.130.133.96:28025. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/WQ2ztS5jM8.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs167058,ts8,^o^z
Game
gmvanilla
mp0
ts8
v2634
cs167058
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.